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The Impact of AI on Game Dev Jobs. Open to Work Crisis

darkounity.com

11–20 of 80 posts

Re: The Impact of AI on Game Dev Jobs. Open to Work Crisis

#11
post #2

I'm not convinced the bad market is due to AI at all. That's just a convenient excuse to do layoffs without the bad PR normally involved in admitting you need to do layoffs. Also, the Open to Work banner has the stink of desperation. Highly recommend disabling it. It's like dating. Act casual.

I think it is both a partial contributor but also overstated for the reason you mentioned. The main culprits IMO are over hiring during the zero interest rate period as well as the never ending increases in the supply of CS graduates.

Re: The Impact of AI on Game Dev Jobs. Open to Work Crisis

#12
I have to wonder how GenAI would have fared if these LLMs had become available anytime before 2020, during the “normal” tech bubble. It feels like the faith in it is as much to slash costs while appearing to be cutting-edge (and thus, worthy of what little investment is still available), as it is because of its capabilities. Where would we be if the tech industry wasn’t in such a dire state due to the end of ZIRP?

Re: The Impact of AI on Game Dev Jobs. Open to Work Crisis

#13
Idle thought. Not an economist. What if the current tech scene is like how the u.s. capitalist class took power away from blue color workers in the 80s, 90s by leveraging cheaper labor in foreign countries? Now, programmers, sysadmins, system engineers no longer have leverage (real or imagined) because the owners just point to AI.

Re: The Impact of AI on Game Dev Jobs. Open to Work Crisis

#14
post #4
post #2

I'm not convinced the bad market is due to AI at all. That's just a convenient excuse to do layoffs without the bad PR normally involved in admitting you need to do layoffs. Also, the Open to Work banner has the stink of desperation. Highly recommend disabling it. It's like dating. Act casual.

The open to work banner is an extremely negative signal. Nobody should use it.

Unless you're desperate to feed and house your family and anything that shortens your search by a day might keep a roof over your head?

Re: The Impact of AI on Game Dev Jobs. Open to Work Crisis

#15
post #9

Earlier quoted context omitted.

What happens to a society where one class extracts payment from another class but the payment only flows in one direction and eventually the latter class doesn't have it, and outnumbers the former class?

What happens when a creative writer pens an influential treatise on economic and politics, but it turns out he was completely wrong on many key empirical aspects of human behaviour, leading to tens of millions of deaths, yet his followers will not see his failure and keep trying to turn over society to produce his false utopia?

I'm not sure what you're referring to. Adam Smith's Wealth of Nations?

Re: The Impact of AI on Game Dev Jobs. Open to Work Crisis

#16
post #15

Earlier quoted context omitted.

What happens when a creative writer pens an influential treatise on economic and politics, but it turns out he was completely wrong on many key empirical aspects of human behaviour, leading to tens of millions of deaths, yet his followers will not see his failure and keep trying to turn over society to produce his false utopia?

I'm not sure what you're referring to. Adam Smith's Wealth of Nations?

[flagged]

Re: The Impact of AI on Game Dev Jobs. Open to Work Crisis

#17

[flagged]

Maybe folks with the opposite opinion can add some context. My manager told our team the same thing using more words, as far as expectations go.

Personally, I believe that the supposed productivity gains of LLMs will turn out to be much like outsourcing to India around the turn of the century: managers think it's a great idea to cut costs, but it will also make quality plummet, and there will be a correction back towards sanity. That doesn't mean that everything is all roses - even if the market will get over the AI insanity someday, that's cold comfort if you're out of a job right now. But I do think that it's not going to be "if you aren't on board, then gg" in the long run.

Re: The Impact of AI on Game Dev Jobs. Open to Work Crisis

#18
post #4

Earlier quoted context omitted.

The open to work banner is an extremely negative signal. Nobody should use it.

Unless you're desperate to feed and house your family and anything that shortens your search by a day might keep a roof over your head?

I think the point is that the banner is more likely to extend your search by sending a negative signal than it is to speed up your search. Fair or not, potential employers often have a negative bias toward people who are unemployed, so indicating that you’re likely unemployed is unhelpful.

Re: The Impact of AI on Game Dev Jobs. Open to Work Crisis

#20
post #2

I'm not convinced the bad market is due to AI at all. That's just a convenient excuse to do layoffs without the bad PR normally involved in admitting you need to do layoffs. Also, the Open to Work banner has the stink of desperation. Highly recommend disabling it. It's like dating. Act casual.

I think it is both a partial contributor but also overstated for the reason you mentioned. The main culprits IMO are over hiring during the zero interest rate period as well as the never ending increases in the supply of CS graduates.

I believe it's not only the supply of CS graduates, it's their training as well. CS education seems to have changed little over the past 50 years. While the skills needed today are drastically different than those needed 10 years ago.

I have little doubt that if I had an opportunity to use Claude to do my CS homework, I would have used it. It seems that the curriculum should assume that college kids are going to use the latest agents and dramatically increase how hard the homework is.

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