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AI coding is gambling

notes.visaint.space

11–20 of 471 posts

Re: AI coding is gambling

#11

The gambling metaphor often applied to vibecoding implies that the outcome cannot be fully controlled or influenced, such as a slot machine. Opus 4.5 and beyond show that it not only can be very much can be influenced, but also it can give better results more consistently with the proper checks and balances.

Poker is a skill-based game where your actions influence your success, but many people who play it are gambling.

Re: AI coding is gambling

#12
post #9

How often do you have to win before it's no longer gambling?

I don't know where I'd draw the line personally, but wherever you draw it there's a problem. If you give increasingly more advanced tasks to it, you will eventually cross the line.

How is this any different from assigning increasingly more advanced tasks to an employee?

Re: AI coding is gambling

#13
It is indeed gambling. You are spending more tokens hoping that the agent aligns with your desired output from your prompt. Sometimes it works, sometimes it doesn't.

Watching vibe gamblers hooked onto coding agents who can't solve fizz buzz in Rust are given promotional offers by Anthropic [0] for free token allowances that are the equivalent in the casino of free $20 bets or free spins at the casino to win until March 27, 2026.

The house (Anthropic) always wins.

[0] https://support.claude.com/en/articles/14063676-claude-march...

Re: AI coding is gambling

#15
post #10

Assigning work to an intern is gambling: they're inherently non-deterministic and it's a roll of the dice whether the work they do will be good enough or you'll have to give them feedback in order to get to what you need.

An intern can be taught. If you try to 'teach' a craps table, they'll drag you out of the casino.

Re: AI coding is gambling

#16
few thoughts on this- it's not gambling if the most expected outcome actually occurs.

It also depends on what you're coding with;

- If you're coding with opus4.6, then it's not gambling for a while.

- If you'r coding with gemini3-flash, then yeah.

One thing I have noticed though is- you have to spend a lot of tokens to keep the error/hallucination rate low as your codebase increases in size. The math of this problem makes sense; as the code base has increased, there's physically more surface where something could go wrong. To avoid that you have to consistently and efficiently make the surface and all it's features visible to the model. If you have coded with a model for a week and it has produced some code, the model is not more intelligent after that week- it still has the same layers and parameters, so keeping the context relevant is a moving target as the codebase increases (and that's why it probably feels like gambling to some people).

Re: AI coding is gambling

#17
post #10

Assigning work to an intern is gambling: they're inherently non-deterministic and it's a roll of the dice whether the work they do will be good enough or you'll have to give them feedback in order to get to what you need.

You generally don’t assign work to an intern just for the output, though.

Re: AI coding is gambling

#18
post #10

Assigning work to an intern is gambling: they're inherently non-deterministic and it's a roll of the dice whether the work they do will be good enough or you'll have to give them feedback in order to get to what you need.

That’s very true. But interns aren’t supposed to be doing useful work. The purpose of interns is training interns and identifying people who might become useful at a later date.

I’ve never worked anywhere where the interns had net productivity on average.

Re: AI coding is gambling

#19
post #10

Assigning work to an intern is gambling: they're inherently non-deterministic and it's a roll of the dice whether the work they do will be good enough or you'll have to give them feedback in order to get to what you need.

As someone who has worked with interns for year, expect feedback and reiterations always, be surprised if they get it the first time... which merits feedback as well!

But looks like the intern mafia is bombarding you with downvotes.

Re: AI coding is gambling

#20
This "slot machine" metaphor is played out. If you're just entering a coin's worth of information and nudging it over and over in the hopes of getting something good, that's a you problem, not a Claude problem.

If, on the other hand, you treat it like a hyper-competent collaborator, and follow good project management and development practices, you're golden.

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