Earlier quoted context omitted.
Doing bitwise operations directly on raw pointers is a fast track to Undefined Behavior in standard C/C++. Emacs gets away with it largely due to its age, its heavy reliance on specific GCC behaviors/extensions, and how its build system configures compiler optimizations. In modern C++, the technically "correct" and safe way to spell this trick is exactly as you suggested: using uintptr_t (or intptr_t).
Is there a similar solution to doing this in Rust? I suppose inside `unsafe` you can do basically anything.
https://doc.rust-lang.org/std/primitive.pointer.html#method....
Rust's MIRI is able to run code which uses this (a strict provenance API) because although MIRI's pointers are some mysterious internal type, it can track that we mapped them to hide our tags, and then later mapped back from the tagged pointer to recover our "real" pointer and see that's fine.
This isn't an unsafe operation. Dereferencing a pointer is unsafe, but twiddling the bits is fine, it just means whoever writes the unsafe dereferencing part of your codebase needs to be very careful about these pointers e.g. making sure the ones you've smuggled a tag in aren't dereferenced 'cos that's Undefined Behaviour.
It's clear to me how this works in Rust, it's just unclear still in C++