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Learnings from paying artists royalties for AI-generated art

kapwing.com

11–20 of 176 posts

Re: Learnings from paying artists royalties for AI-generated art

#11
post #9
post #8

Earlier quoted context omitted.

Trying to protect a particular style is just unworkable for obvious reasons. The only solution I can think of is requiring AI companies to license all of the content they have in their training set so artists get paid for the training rather than trying to work out which source material links to which outputs which is impossible.

When I buy a book, I don't buy a license to read it, I don't sign an EULA that says I won't scan it, digitize it, or write a program to analyze the word frequencies it contains. Do you want buy a license to read a book, because this is how you get there.

The law has always been able to recognize a distinction between Hunter S. Thompson reading Ernest Hemingway and learning from his style and a billion GPUs reading a billion books to be able to produce it on demand. It takes time for the law to catch up to the technology but it will.

Re: Learnings from paying artists royalties for AI-generated art

#12
post #6

> Surveys consistently showed that consumers believed artists deserved payment when AI generated content in their style. It's interesting that "consumers" are generally for the expansion of IP laws. At at the moment, I'm fairly certain that "style" is not something protected by Copyright. I personally do not want this, and I'm sure there are likely many like me. Poorly thought out IP laws lead to chilling-effects, DR…

Yes this is where I fear big corps leverage hate for AI into adding even more nonsense copyright rules like protecting "style" which has never been under copyright in the US at least. Not defending AI scraping and training! But this will be abused even if no AI is involved.

Re: Learnings from paying artists royalties for AI-generated art

#13
post #9
post #8

Earlier quoted context omitted.

Trying to protect a particular style is just unworkable for obvious reasons. The only solution I can think of is requiring AI companies to license all of the content they have in their training set so artists get paid for the training rather than trying to work out which source material links to which outputs which is impossible.

When I buy a book, I don't buy a license to read it, I don't sign an EULA that says I won't scan it, digitize it, or write a program to analyze the word frequencies it contains. Do you want buy a license to read a book, because this is how you get there.

Perhaps it's that the transaction for you, an individual not explicitly profiting from the work, should be treated differently than a corporation using a work solely to profit from it.

Re: Learnings from paying artists royalties for AI-generated art

#14
post #6

> Surveys consistently showed that consumers believed artists deserved payment when AI generated content in their style. It's interesting that "consumers" are generally for the expansion of IP laws. At at the moment, I'm fairly certain that "style" is not something protected by Copyright. I personally do not want this, and I'm sure there are likely many like me. Poorly thought out IP laws lead to chilling-effects, DR…

I don't think you can infer consumer positions on IP law from positions on who ought to get paid or how much they should be paid. Many of those same consumers, and indeed many of the artists, feel that fan art of your favorite characters should be legal and unrestricted so long as nobody's making too much money off of it.

Re: Learnings from paying artists royalties for AI-generated art

#16
post #8
post #6

> Surveys consistently showed that consumers believed artists deserved payment when AI generated content in their style. It's interesting that "consumers" are generally for the expansion of IP laws. At at the moment, I'm fairly certain that "style" is not something protected by Copyright. I personally do not want this, and I'm sure there are likely many like me. Poorly thought out IP laws lead to chilling-effects, DR…

Trying to protect a particular style is just unworkable for obvious reasons. The only solution I can think of is requiring AI companies to license all of the content they have in their training set so artists get paid for the training rather than trying to work out which source material links to which outputs which is impossible.

The cumulative license fees required to properly compensate all artists is so absurd that it will probably genuinely burn down the entirety of global economy if paid. The only solution I can think of is to burn down just the AI to be revisited later to be rebuilt as a tool that won't require absurd amount of training data, that also leave a lot more to its human operator beyond merely accepting literal categorical descriptions that are fundamentally tangential to artistic values of outputs.

And I think same could happen to LLM. If it took all the fossil fuel on Earth just to barely able to drive a car to a car wash, there's more things wrong with the car than in the oil price.

Re: Learnings from paying artists royalties for AI-generated art

#17
post #9
post #8

Earlier quoted context omitted.

Trying to protect a particular style is just unworkable for obvious reasons. The only solution I can think of is requiring AI companies to license all of the content they have in their training set so artists get paid for the training rather than trying to work out which source material links to which outputs which is impossible.

When I buy a book, I don't buy a license to read it, I don't sign an EULA that says I won't scan it, digitize it, or write a program to analyze the word frequencies it contains. Do you want buy a license to read a book, because this is how you get there.

In Spain books include a copyright notice explicitly prohibiting reproduction and digitalization and alluding to article 270 of the Spanish criminal code.

Re: Learnings from paying artists royalties for AI-generated art

#18
post #6

> Surveys consistently showed that consumers believed artists deserved payment when AI generated content in their style. It's interesting that "consumers" are generally for the expansion of IP laws. At at the moment, I'm fairly certain that "style" is not something protected by Copyright. I personally do not want this, and I'm sure there are likely many like me. Poorly thought out IP laws lead to chilling-effects, DR…

I don't think you can infer consumer positions on IP law from positions on who ought to get paid or how much they should be paid. Many of those same consumers, and indeed many of the artists, feel that fan art of your favorite characters should be legal and unrestricted so long as nobody's making too much money off of it.

You're right. It's wrong to think that all of those people are busy writing to congress demanding new laws be enacted. The problem is, the vast majority of people (while possessing a vague sense of right and wrong) do not understand how IP law works, and what the tradeoffs vis-a-vis the public good are. I'm sure many among the supposed consumers in this survey think something akin to "there ought to be a law" -- a sentiment somtimes echoed by readers of this very forum.

Re: Learnings from paying artists royalties for AI-generated art

#19

The individual who figures out how to do this will be both wealthy and beloved.

The majority of the artist responses were "hard no" in 2024. There's no way the artist demographic such a service would appeal to would be on board with anything even tangent to AI in 2026 (even done ethically) where the professional liability far exceeds the potential revenue.

Re: Learnings from paying artists royalties for AI-generated art

#20
This reminds me of the articles I occasionally see in the local newspaper about a restaurant that is closing down. So often it’s one that I’ve never heard of before that. To me, that’s the number one issue. If your likely customer base (or at least an audience member who reads a lot about the industry/market) hasn’t heard about your product, how are you going to have a successful business?
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