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Goldeneye 64's inspirational startup story

alexbaldwin.com

11–20 of 75 posts

Re: Goldeneye 64's inspirational startup story

#12

Pretty cool to see so many fellow hackers with similar positive memories of this game. It's pretty indicative of the age group here on HN. For reference, I'm 23. This was one of the greatest games ever made, no doubt. I've actually never been able to relate to a lot of my buddies who can game for hours on end. Starcraft, WoW, etc.. bore me after 30 minutes. Goldeneye on the other hand ... I could have easily died fro…

>> It's pretty indicative of the age group here on HN. For reference, I'm 23.

I'm not sure exactly what it says, but I'm a decade older than you, and I lost countless days to this game. The best opponent I had was four years older than me!

I don't quite understand the love for the four player multi though. It seemed unplayably choppy to me with with that many opponents, but I never did get that expansion pack that sticks in the front. Also didn't care for the limited view range. But heads up multi-player... fantastic.

Re: Goldeneye 64's inspirational startup story

#13

I enjoyed reading this until I reached the end: "I still have nightmares about playing Temple and not being able to find the proximity mines. If you like James Bond, lattes, startups and design, you'd enjoy my tweets." Talk about a non sequitur.

Yeah, what the hell? I don't get why people beg for followers at the end of their blog posts. It just leaves a sour taste in my mouth after what would have been a great reading experience.

Re: Goldeneye 64's inspirational startup story

#14
post #13

I enjoyed reading this until I reached the end: "I still have nightmares about playing Temple and not being able to find the proximity mines. If you like James Bond, lattes, startups and design, you'd enjoy my tweets." Talk about a non sequitur.

Yeah, what the hell? I don't get why people beg for followers at the end of their blog posts. It just leaves a sour taste in my mouth after what would have been a great reading experience.

>I don't get why people beg for followers at the end of their blog posts.

You don't understand why people promote themselves? You made it to the end of the blog post, which likely indicates that you enjoyed the content. Why wouldn't he say "hey follow me on twitter so that if I write another post that doesn't make it to HN front page, you can hear about it," to try to get some extra followers? Would you prefer he ask you to follow him at the beginning of the post?

Re: Goldeneye 64's inspirational startup story

#16
post #12

Pretty cool to see so many fellow hackers with similar positive memories of this game. It's pretty indicative of the age group here on HN. For reference, I'm 23. This was one of the greatest games ever made, no doubt. I've actually never been able to relate to a lot of my buddies who can game for hours on end. Starcraft, WoW, etc.. bore me after 30 minutes. Goldeneye on the other hand ... I could have easily died fro…

>> It's pretty indicative of the age group here on HN. For reference, I'm 23. I'm not sure exactly what it says, but I'm a decade older than you, and I lost countless days to this game. The best opponent I had was four years older than me! I don't quite understand the love for the four player multi though. It seemed unplayably choppy to me with with that many opponents, but I never did get that expansion pack that st…

I'm another decade older and I lost countless lives playing this game ... My (then) 9th grade son, his friend and his friend's little sister consistently ended each life just seconds after it began!

Re: Goldeneye 64's inspirational startup story

#17
post #13

Earlier quoted context omitted.

Yeah, what the hell? I don't get why people beg for followers at the end of their blog posts. It just leaves a sour taste in my mouth after what would have been a great reading experience.

> I don't get why people beg for followers at the end of their blog posts. You don't understand why people promote themselves? You made it to the end of the blog post, which likely indicates that you enjoyed the content. Why wouldn't he say "hey follow me on twitter so that if I write another post that doesn't make it to HN front page, you can hear about it," to try to get some extra followers? Would you prefer he as…

There's a huge "Follow so-and-so" Twitter button immediately following the writing, so I'm pretty sure that the corny self-promotion didn't need to be part of the article itself. I read lots of articles where this happens, and it's always jarring.

Re: Goldeneye 64's inspirational startup story

#20

Pretty cool to see so many fellow hackers with similar positive memories of this game. It's pretty indicative of the age group here on HN. For reference, I'm 23. This was one of the greatest games ever made, no doubt. I've actually never been able to relate to a lot of my buddies who can game for hours on end. Starcraft, WoW, etc.. bore me after 30 minutes. Goldeneye on the other hand ... I could have easily died fro…

I can remember having trouble with Silo, that bloody 7:00 minute time limit. After a while I realised that I was having trouble aiming and had a big blind spot in one eye where the crosshair would normally be.

I went to bed pretty quickly after that - my vision came back, thankfully :)

Edit: This was about 3am, for the record, after I'd been playing for about 12 hours or so.

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