Temple in Perfect Dark was the best multiplayer game ever. Tangential to OP's article, http://console.fm is awesome.
Goldeneye 64's inspirational startup story
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Re: Goldeneye 64's inspirational startup story
#12Pretty cool to see so many fellow hackers with similar positive memories of this game. It's pretty indicative of the age group here on HN. For reference, I'm 23. This was one of the greatest games ever made, no doubt. I've actually never been able to relate to a lot of my buddies who can game for hours on end. Starcraft, WoW, etc.. bore me after 30 minutes. Goldeneye on the other hand ... I could have easily died fro…
I'm not sure exactly what it says, but I'm a decade older than you, and I lost countless days to this game. The best opponent I had was four years older than me!
I don't quite understand the love for the four player multi though. It seemed unplayably choppy to me with with that many opponents, but I never did get that expansion pack that sticks in the front. Also didn't care for the limited view range. But heads up multi-player... fantastic.
Re: Goldeneye 64's inspirational startup story
#13I enjoyed reading this until I reached the end: "I still have nightmares about playing Temple and not being able to find the proximity mines. If you like James Bond, lattes, startups and design, you'd enjoy my tweets." Talk about a non sequitur.
Re: Goldeneye 64's inspirational startup story
#14I enjoyed reading this until I reached the end: "I still have nightmares about playing Temple and not being able to find the proximity mines. If you like James Bond, lattes, startups and design, you'd enjoy my tweets." Talk about a non sequitur.
Yeah, what the hell? I don't get why people beg for followers at the end of their blog posts. It just leaves a sour taste in my mouth after what would have been a great reading experience.
You don't understand why people promote themselves? You made it to the end of the blog post, which likely indicates that you enjoyed the content. Why wouldn't he say "hey follow me on twitter so that if I write another post that doesn't make it to HN front page, you can hear about it," to try to get some extra followers? Would you prefer he ask you to follow him at the beginning of the post?
Re: Goldeneye 64's inspirational startup story
#15Proximity Mines under the ammo spawns. Invisible room in facility, entrance in Temple. Race to choose oddjob.
Re: Goldeneye 64's inspirational startup story
#16Pretty cool to see so many fellow hackers with similar positive memories of this game. It's pretty indicative of the age group here on HN. For reference, I'm 23. This was one of the greatest games ever made, no doubt. I've actually never been able to relate to a lot of my buddies who can game for hours on end. Starcraft, WoW, etc.. bore me after 30 minutes. Goldeneye on the other hand ... I could have easily died fro…
>> It's pretty indicative of the age group here on HN. For reference, I'm 23. I'm not sure exactly what it says, but I'm a decade older than you, and I lost countless days to this game. The best opponent I had was four years older than me! I don't quite understand the love for the four player multi though. It seemed unplayably choppy to me with with that many opponents, but I never did get that expansion pack that st…
Re: Goldeneye 64's inspirational startup story
#17Earlier quoted context omitted.
Yeah, what the hell? I don't get why people beg for followers at the end of their blog posts. It just leaves a sour taste in my mouth after what would have been a great reading experience.
> I don't get why people beg for followers at the end of their blog posts. You don't understand why people promote themselves? You made it to the end of the blog post, which likely indicates that you enjoyed the content. Why wouldn't he say "hey follow me on twitter so that if I write another post that doesn't make it to HN front page, you can hear about it," to try to get some extra followers? Would you prefer he as…
Re: Goldeneye 64's inspirational startup story
#18Anyone interested in putting together a game in SF?
Edit: And by that I mean you should take point and make it happen ;)
Re: Goldeneye 64's inspirational startup story
#19Temple in Perfect Dark was the best multiplayer game ever. Tangential to OP's article, http://console.fm is awesome.
Re: Goldeneye 64's inspirational startup story
#20Pretty cool to see so many fellow hackers with similar positive memories of this game. It's pretty indicative of the age group here on HN. For reference, I'm 23. This was one of the greatest games ever made, no doubt. I've actually never been able to relate to a lot of my buddies who can game for hours on end. Starcraft, WoW, etc.. bore me after 30 minutes. Goldeneye on the other hand ... I could have easily died fro…
I went to bed pretty quickly after that - my vision came back, thankfully :)
Edit: This was about 3am, for the record, after I'd been playing for about 12 hours or so.