Was Windows 1.0's lack of overlapping windows a legal or a technical matter?
11–20 of 84 posts
Re: Was Windows 1.0's lack of overlapping windows a legal or a technical matter?
#12The likelihood of any legal restriction was probably close to zero - it’s only from today’s era of hyper-regulation that we might even imagine something like that. Most likely it was a deliberate technical limitation. After all, dialog windows themselves were already overlapped. I remember well what a headache it was to program and render graphical elements on those old machines (PC AT 80286 with 256 KB of RAM).
> Most likely it was a deliberate technical limitation At the time I remember reading that was kind of the issue. I thought the article said something like "when Gates saw the Xerox machine, the display had no overlapping windows". So M/S cloned it as he saw it. Once M/S W1.0 was developed he saw the demo again and was surprised the windows overlapped. So they rushed 2.0 to fix it. But funny, with all people on Linux…
And tiling still largely doesn't work with small windows.
Re: Was Windows 1.0's lack of overlapping windows a legal or a technical matter?
#13As far as I've figured out the answer is that some people involved (the ex-PARC Scott McGregor and Charles Simonyi iirc) genuinely thought tiling was better, while others (Bill Gates?) disagreed but went along with it to avoid lawsuits.
For me the revelation was that I have never said "Oh boy I sure am glad this window partially overlaps this other window" I either want one full screen windows or a few windows side by side. Why do I have to handle this myself? and went to the dark side, a tiling window manager. To the point that it really chafes now when I use stacking windows, It feels like I spend most of the time shuffling windows around.
To ease the overlapping window pain many linux window managers have a feature where the focused window does not have to be the top window and this makes things a lot better, you can be looking at the top window and typing/clicking on the partially obscured bottom window.
Re: Was Windows 1.0's lack of overlapping windows a legal or a technical matter?
#14The likelihood of any legal restriction was probably close to zero - it’s only from today’s era of hyper-regulation that we might even imagine something like that. Most likely it was a deliberate technical limitation. After all, dialog windows themselves were already overlapped. I remember well what a headache it was to program and render graphical elements on those old machines (PC AT 80286 with 256 KB of RAM).
> Most likely it was a deliberate technical limitation At the time I remember reading that was kind of the issue. I thought the article said something like "when Gates saw the Xerox machine, the display had no overlapping windows". So M/S cloned it as he saw it. Once M/S W1.0 was developed he saw the demo again and was surprised the windows overlapped. So they rushed 2.0 to fix it. But funny, with all people on Linux…
The default is just left, right, and top, bottom but if you install Power Toys and use Fancy Zones you can customize the zones https://learn.microsoft.com/en-us/windows/powertoys/fancyzon....
There’s also Crop and Lock which can help you cut out extraneous parts of certain windows
https://learn.microsoft.com/en-us/windows/powertoys/crop-and...
Re: Was Windows 1.0's lack of overlapping windows a legal or a technical matter?
#15As far as I've figured out the answer is that some people involved (the ex-PARC Scott McGregor and Charles Simonyi iirc) genuinely thought tiling was better, while others (Bill Gates?) disagreed but went along with it to avoid lawsuits.
I think stacking windows looks better, makes for a cool screenshot when trying to sell the thing. But tiling windows are more ergonomic for actually using the infernal machine. For me the revelation was that I have never said "Oh boy I sure am glad this window partially overlaps this other window" I either want one full screen windows or a few windows side by side. Why do I have to handle this myself? and went to the…
Re: Was Windows 1.0's lack of overlapping windows a legal or a technical matter?
#16The likelihood of any legal restriction was probably close to zero - it’s only from today’s era of hyper-regulation that we might even imagine something like that. Most likely it was a deliberate technical limitation. After all, dialog windows themselves were already overlapped. I remember well what a headache it was to program and render graphical elements on those old machines (PC AT 80286 with 256 KB of RAM).
> Most likely it was a deliberate technical limitation At the time I remember reading that was kind of the issue. I thought the article said something like "when Gates saw the Xerox machine, the display had no overlapping windows". So M/S cloned it as he saw it. Once M/S W1.0 was developed he saw the demo again and was surprised the windows overlapped. So they rushed 2.0 to fix it. But funny, with all people on Linux…
Microsoft had Apple Lisa's in-house, and Charles Simonyi in person direct from Xerox PARC, and worked on pre-release Macintoshes in coordination with Apple to develop Microsoft Word for the Mac, all well in advance of any MSWindows development. There is no way the story is as simple as the above.
Re: Was Windows 1.0's lack of overlapping windows a legal or a technical matter?
#17As far as I've figured out the answer is that some people involved (the ex-PARC Scott McGregor and Charles Simonyi iirc) genuinely thought tiling was better, while others (Bill Gates?) disagreed but went along with it to avoid lawsuits.
I think stacking windows looks better, makes for a cool screenshot when trying to sell the thing. But tiling windows are more ergonomic for actually using the infernal machine. For me the revelation was that I have never said "Oh boy I sure am glad this window partially overlaps this other window" I either want one full screen windows or a few windows side by side. Why do I have to handle this myself? and went to the…
Re: Was Windows 1.0's lack of overlapping windows a legal or a technical matter?
#18Re: Was Windows 1.0's lack of overlapping windows a legal or a technical matter?
#19The likelihood of any legal restriction was probably close to zero - it’s only from today’s era of hyper-regulation that we might even imagine something like that. Most likely it was a deliberate technical limitation. After all, dialog windows themselves were already overlapped. I remember well what a headache it was to program and render graphical elements on those old machines (PC AT 80286 with 256 KB of RAM).
> Most likely it was a deliberate technical limitation At the time I remember reading that was kind of the issue. I thought the article said something like "when Gates saw the Xerox machine, the display had no overlapping windows". So M/S cloned it as he saw it. Once M/S W1.0 was developed he saw the demo again and was surprised the windows overlapped. So they rushed 2.0 to fix it. But funny, with all people on Linux…
The main use-case was multiplexing terminals and, after tmux provided a solution that was usable by normal users, it seduced people away.
Also, mouse-first tiling was introduced on Windows so nowadays it is almost universal to have a degree of tiling.
They are nice for terminals and browsing properly-written web pages but for anything with an aspect ratio or a fixed size they are clumsy.
Modern tiling-wms often have a floating mode so the distinction is more keyboard-wm vs mouse-wm.
Re: Was Windows 1.0's lack of overlapping windows a legal or a technical matter?
#20As far as I've figured out the answer is that some people involved (the ex-PARC Scott McGregor and Charles Simonyi iirc) genuinely thought tiling was better, while others (Bill Gates?) disagreed but went along with it to avoid lawsuits.
I think stacking windows looks better, makes for a cool screenshot when trying to sell the thing. But tiling windows are more ergonomic for actually using the infernal machine. For me the revelation was that I have never said "Oh boy I sure am glad this window partially overlaps this other window" I either want one full screen windows or a few windows side by side. Why do I have to handle this myself? and went to the…
(At one moment, I used to work on a single desktop with around 20 windows, no dock, just windows, on my 14in MacBook with 125% DPI. Too much but possible. Now I keep only 6-7 windows.)
This is not to say that dynamic window management is worse. Far from it. But it excels at this: dynamic, rapidly changing environments, where at almost any given moment something is either opening, closing, or changing its dimensions. This is usually the case with specialized programs like web browsers or IDE, but not with the main system WM.
The main problem is that overlapping windows and automatic window management are incompatible. The former assumes that user sets the dimensions and is always right, which makes the latter powerless to follow any efficient algorithm. To give an example, if you manage your windows with a dock and “maximize” button, they’d break overlapping patterns.
> I either want one full screen windows or a few windows side by side.
You’re not wrong to work like this, but it may be a byproduct of modern hybrid systems making it harder to fully internalize the overlapping windows concept.