I'm not sure why the article dismisses cost. Let's say X=10% of the GPU area (~75mm^2) is dedicated to FP32 SIMD units. Assume FP64 units are ~2-4x bigger. That would be 150-300mm^2, a huge amount of area that would increase the price per GPU. You may not agree with these assumptions. Feel free to change them. It is an overhead that is replicated per core. Why would gamers want to pay for any features they don't use?…
Why would gamers want to pay for any features they don't use? Obviously they don't want to. Now flip it around and ask why HPC people would want to force gamers to pay for something that benefits the HPC people... Suddenly the blog post makes perfect sense.
NVIDIA GeForce RTX 3060 LHR which tried to hinder mining at the bios level.
The point wasn't to make the average person lose out by preventing them mining on their gaming GPU. But to make miners less inclined to buy gaming GPUs. They also released a series of crypto mining GPUs around the same time.
So fairly typical market segregation.
https://videocardz.com/newz/nvidia-geforce-rtx-3060-anti-min...