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Show HN: MOL – A programming language where pipelines trace themselves

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Re: Show HN: MOL – A programming language where pipelines trace themselves

#11
post #6

> The Killer Feature: |> with Auto-Tracing. No other language has this combination Of the languages listed, Elixir, Python and Rust can all achieve this combination. Elixir has a pipe operator built-in, and Python and Rust have operator overloading, so you could overload the bitwise | operator (or any other operator you want) to act as a pipeline operator. And Rust and Elixir have macros, and Python has decorators, w…

Rust is really not built for pipelining. It is extremely cumbersome to do even moderately sized chains of maps, filters, etc.

Python's scoping and mutability make it an extremely poor language for pipelining.

Re: Show HN: MOL – A programming language where pipelines trace themselves

#12
Pipelines are often dynamic, how is this achieved?

Pipelines are just a description of computation, sometimes it makes sense to increase throughput, instead of low latency, by batching, is execution separate from the pipeline definition?

Re: Show HN: MOL – A programming language where pipelines trace themselves

#13
Pretty cool to have a first-class tracing mechanism. Obviously... it's a monad! Haskell has had a MonadTrace monad for a long time, that can be switched on or off depending on your environment.

https://hackage.haskell.org/package/tracing-0.0.7.4/docs/Con...

Re: Show HN: MOL – A programming language where pipelines trace themselves

#14
post #13

Pretty cool to have a first-class tracing mechanism. Obviously... it's a monad! Haskell has had a MonadTrace monad for a long time, that can be switched on or off depending on your environment. https://hackage.haskell.org/package/tracing-0.0.7.4/docs/Con...

haskell guys gonna call for loop a monad and then gush how amazing monads are

Re: Show HN: MOL – A programming language where pipelines trace themselves

#15
I like it. Seems like a nice combination of features. It's pitched at AI/ML usecases, which is understandable given the current hypetrain, but on first glance I think it can stand up well in a more general-purpose context.

Re: pipe tracing, half a decade or so ago I made a little language called OTPCL, which has user-definable pipeline operators; combined with the ability to redefine any command in a given interpreter state, it'd be straightforward for a user to shove something like (pardon the possibly-incorrect syntax; haven't touched Erlang in awhile)

    'CMD_|'(Args, State) ->
        io:print("something something log something something"),
        otpcl_core:'CMD_|'(Args, State).
into an Erlang module, and then by adding that to a custom interpreter state with otpcl:cmd/3 you end up with automatic logging every time a script uses a pipe.

Downside is that you'd have to do this for every command defining a pipe operator (i.e. every command with a name starting with "|"); alternate user-facing approach would be to get the AST from otpcl:parse/1, inject log/trace commands before or after every command, and pass the modified tree to otpcl:interpret/2 (alongside an interpreter state with those log/trace commands defined). Or do the logging outside of the interpreter between manual calls to otpcl:interpret/2 for each command; something like

    trace_and_interpret([], State) ->
        {ok, State};
    trace_and_interpret([Cmd|Tree], State) ->
        io:print("something something log something something"),
        {_, NewState} = otpcl:interpret([Cmd], State),
        trace_and_interpret(Tree, NewState).
should do the trick, covering all pipes and ordinary commands alike.

Re: Show HN: MOL – A programming language where pipelines trace themselves

#16
post #9
post #7

Earlier quoted context omitted.

In Rust, wouldn't implementing BitOr for Fn/FnOnce/FnMut violate the orphan rule?

I'm envisioning that in Rust (and Python), the operator overload would be on a class/struct. It would be the macro/decorator (the same one that adds logging) which would turn the function definition into an object that implements Fn.

somehow this counts like model cot.

Re: Show HN: MOL – A programming language where pipelines trace themselves

#17
post #9
post #7

Earlier quoted context omitted.

In Rust, wouldn't implementing BitOr for Fn/FnOnce/FnMut violate the orphan rule?

I'm envisioning that in Rust (and Python), the operator overload would be on a class/struct. It would be the macro/decorator (the same one that adds logging) which would turn the function definition into an object that implements Fn.

I have done exactly that as an exercise in what you can do with Python: overload |, and a decorator that you can use to on any function to return an instance of a callable class that calls that function and overloads |.

Whether it is a good idea to use it is another matter (it does not feel Pythonic), but it is easy to implement.

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