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Jony Ive Designed Ferrari Luce EV Interior

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11–20 of 109 posts

Re: Jony Ive Designed Ferrari Luce EV Interior

#11
That steering wheel looks absolutely awful. Like a budget car. And the UX is rubbish. The easiest to reach buttons are ones that are nearly never needed: drive mode (usually used 0-2 times per trip), wiper mode (but no single wipe?). The only frequently used ones are the indicators - which I don't love but I guess stalks are a bit meh aesthetically - and the speed cruise. But sensors? Suspension? Why are they there?

The clock looks like a dollar store alarm clock. The center console otherwise looks okay, environment management can be done easily, that's a good trend to continue.

The instrument cluster has no aura - completely anonymous, doesn't make me think "Ferrari" or "high performance, high technology".

Rounded square design language isn't fit for purpose in a ferrari, which is about aerodynamic shapes that reinforce that you're in a high-performance sports car.

Jony Ive is a garbage-tier car designer. He'd fit in better at Kia. Or Volvo.

Re: Jony Ive Designed Ferrari Luce EV Interior

#12
glad to see some physical buttons, but there aren't nearly enough of them and they aren't differentiated enough

the emergency lights button should be colored red and elevated because it needs to be interacted with in high-stress situations

temperature should be set with a slider rather than a toggle switch because then a given temperature selection becomes spatially consistent and selecting max-hot or max-cold is instant and obvious

and so on

all in all better than expected and shows that we are moving past the "everything is an ipad" phase of civilizational development

Re: Jony Ive Designed Ferrari Luce EV Interior

#14
post #10

I feel like nobody has figured out yet how these screens and components in a modern car should fit together that don't look like little iPhones and iPads just mounted in a car. There are some nice buttons here, and individual components (as photographed) look good on their own. BUT altogether it still seems like disparate components who share design language, just slapped into a vehicle.

screens are for output, buttons (and toggles, knobs & sliders, they all have their strenghts) are for input. Voice is also good for input but should never be the only (or primary) way of interacting with important functionality.

automakers are slowly figuring this out but, unfortunately, the move to electric may retard this realization because "high-tech"

Re: Jony Ive Designed Ferrari Luce EV Interior

#15
I can't tell if it is just me, but a digital analogue clock is weird. I'm all for analogue time keeping with hands circling a face, but when it is put on a flat screen, it feels cheap.

There aren't enough buttons, there is too much to read, and all of this while I'm driving.

I remember my friends dad had a Corvette or something in the mid-late 90s, and it had this red projected HUD on the windshield. All of your information was right at eye level, and you never had to look away from the road to see your RPM or speed, and probably more, but that was 30ish years ago, and I barely remember yesterday.

Re: Jony Ive Designed Ferrari Luce EV Interior

#16

glad to see some physical buttons, but there aren't nearly enough of them and they aren't differentiated enough the emergency lights button should be colored red and elevated because it needs to be interacted with in high-stress situations temperature should be set with a slider rather than a toggle switch because then a given temperature selection becomes spatially consistent and selecting max-hot or max-cold is ins…

Agreed. I wonder why they didnt immediately think of that (slider for temperature etc).

Is it our hubris as armchair UI designers that we miss obvious problems? Is it internal politics? Is it bureaucracy? Is it hardware difficulties?

Re: Jony Ive Designed Ferrari Luce EV Interior

#17

That steering wheel looks absolutely awful. Like a budget car. And the UX is rubbish. The easiest to reach buttons are ones that are nearly never needed: drive mode (usually used 0-2 times per trip), wiper mode (but no single wipe?). The only frequently used ones are the indicators - which I don't love but I guess stalks are a bit meh aesthetically - and the speed cruise. But sensors? Suspension? Why are they there?…

What are some car interiors with good/better design to you?

Re: Jony Ive Designed Ferrari Luce EV Interior

#20

I can't tell if it is just me, but a digital analogue clock is weird. I'm all for analogue time keeping with hands circling a face, but when it is put on a flat screen, it feels cheap. There aren't enough buttons, there is too much to read, and all of this while I'm driving. I remember my friends dad had a Corvette or something in the mid-late 90s, and it had this red projected HUD on the windshield. All of your info…

GM has kept the HUD thing going for a few decades now. They offer it on a good number of vehicles in their GMC lineup. I have it on my vehicle now and it's absolutely amazing. I find I rarely look inside the vehicle at the 14" infotainment screen. It shows speed, cruise control status and alerts, navigation, and a popup of song title if I manually change songs with the steering controls. I find I'm lost and heavily distracted when I get in my wife's vehicle without a HUD.

Also, my vehicle is a truck, one of the last places where manufacturers still let you have buttons and knobs to control climate.

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