I imagine this is because Tetris is visual and the Gemini models are strong visually.
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I imagine this is because Tetris is visual and the Gemini models are strong visually.
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l....
l....
l.ttt
l..t.
It would be more interesting to make it build a chess engine and compare it against Stockfish. The chess engine should be a standalone no-dependencies C/C++ program that fits in NNN lines of code.
It will lose so badly there will be no point in the comparison.
Besides you could compare models (and harnesses) directly against eachother.
There are some concepts clashing here. I mean, if you let the LLM build a testris bot, it would be 1000x better than what the LLMs are doing. So yes, it is fun to win against an AI, but to be fair against such processing power, you should not be able to win. It is only possible because LLMs are not built for such tasks.
Interesting but frustratingly vague on details. How exactly are the models playing? Is it using some kind of PGN equivalent in Tetris that represents a on-going game, passing an ASCII representation, encoding as a JSON structure, or just directly sending screenshots of the game to the various LLMs?
- Each model starts with an initial optimization function for evaluating Tetris moves.
- As the game progresses, the model sees the current board state and updates its algorithm—adapting its strategy based on how the game is evolving.
- The model continuously refines its optimizer. It decides when it needs to re-evaluate and when it should implement the next optimization function
- The model generates updated code, executes it to score all placements, and picks the best move.
- The reason I reframed this problem to a coding problem is Tetris is an optimization game in nature. At first I did try asking LLMs where to place each piece at every turn but models are just terrible at visual reasoning. What LLMs great at though is coding.
It would be more interesting to make it build a chess engine and compare it against Stockfish. The chess engine should be a standalone no-dependencies C/C++ program that fits in NNN lines of code.
There are some concepts clashing here. I mean, if you let the LLM build a testris bot, it would be 1000x better than what the LLMs are doing. So yes, it is fun to win against an AI, but to be fair against such processing power, you should not be able to win. It is only possible because LLMs are not built for such tasks.
Task: write and optimize a tetris bot
Task: write and safely online optimize a tetris bot with consideration for cost to converge
openai/baselines (7 years ago) was leading on RL and then AlphaZero and Self-Attention Transformer networks.
LLMs are trained with RL, but aren't general purpose game theoretic RL agents?
Interesting but frustratingly vague on details. How exactly are the models playing? Is it using some kind of PGN equivalent in Tetris that represents a on-going game, passing an ASCII representation, encoding as a JSON structure, or just directly sending screenshots of the game to the various LLMs?