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Vibe a Guitar Pedal

polyend.com

11–20 of 36 posts

Re: Vibe a Guitar Pedal

#11
post #6
post #4

Earlier quoted context omitted.

Ive been interested in doing this with a raspberry pi. Ive plugged my guitar to my pc and used FL Studio, a daw, and can add effects to it live and was curious if someone would code a os (i guess) that only ran VST (the filters) and had a screen and knobs to control things. I know its very possible, I just didnt have the time to learn how to do it.

Lol, you read my mind. I’ve been wanting a generic-looking, wood-grained “tablet display” covered with a dozen PHYSICAL faders, sliders, and knobs that you can leave permanently hooked up to a DAW that interfaces with virtual synths for over a decade now! When you switch to a different VST, the hardware’s display would dynamically update all the text around each dial and button to match the corresponding virtual cont…

> I’ve been wanting a generic-looking, wood-grained “tablet display” covered with a dozen PHYSICAL faders, sliders, and knobs that you can leave permanently hooked up to a DAW that interfaces with virtual synths for over a decade now!

https://faderfox.de/

Just one of several. These have existed for at least two decades, save for "dynamically update all the text around each dial", which has a variety of complications that I won't go into here.

Re: Vibe a Guitar Pedal

#12
Usually, I'm not a big fan of Polyend products. They look cool, but they lack depth. Not the best tracker, not the best beatbox, etc. And also, I'm totally into Puredata and devices like Organelle, but the learning curve is steep. I get the idea of a vibe sound modeler. Not my alley, but that's interesting for a niche, I'd say.

Re: Vibe a Guitar Pedal

#14

I hate it. A pedal you can define with code? Kinda cool, definitely already exists, but kinda cool. A pedal where you buy tokens to feed the ai monster to generate code to customize your pedal? Ugh. I want off this ride. Edit - other hackable pedals: https://www.electrosmash.com/pedalshield https://www.op-electronics.com/en/dsp-multieffect/696-diydsp... https://clevelandmusicco.com/hothouse-diy-digital-signal-pro...

I think I'm with you on this.

Re: Vibe a Guitar Pedal

#15
post #6

Earlier quoted context omitted.

Lol, you read my mind. I’ve been wanting a generic-looking, wood-grained “tablet display” covered with a dozen PHYSICAL faders, sliders, and knobs that you can leave permanently hooked up to a DAW that interfaces with virtual synths for over a decade now! When you switch to a different VST, the hardware’s display would dynamically update all the text around each dial and button to match the corresponding virtual cont…

> I’ve been wanting a generic-looking, wood-grained “tablet display” covered with a dozen PHYSICAL faders, sliders, and knobs that you can leave permanently hooked up to a DAW that interfaces with virtual synths for over a decade now! https://faderfox.de/ Just one of several. These have existed for at least two decades, save for "dynamically update all the text around each dial", which has a variety of complications…

Yeah I should have clarified - I have plenty of generic MIDI controllers. The special sauce is reflecting the "VST" rendering/presentation of its own sliders/dials onto physical ones.

This means not having to look up and down constantly between your computer monitor and the physical hardware since the knobs/dials each have small screens/displays are 1:1 matches (so Frequency Range, Sub Audio, Clamping Point, Oscillator Frequency, etc).

VSTs are rather inscrutable and I think it would be difficult to design in an agnostic way that played nicely out-of-the box with the majority of them. Doesn't stop me from lusting over the possibility though.

Re: Vibe a Guitar Pedal

#16
post #10

Haha, that's pretty clever. They get to sell $299 pedals, $20 plates, and upmarked "tokens" for their playground. Great example of selling shovels in a gold rush.

Yeah, I'd imagine you could point claude code at the github and it'll do just as good or better, for a much cheaper price.

> A simple delay could cost $1.00 or $2.00, whereas a complex granular looper might cost up to $5.00.

These prices don't seem reasonable unless there's some really special sauce in their ai.

Re: Vibe a Guitar Pedal

#17

I hate it. A pedal you can define with code? Kinda cool, definitely already exists, but kinda cool. A pedal where you buy tokens to feed the ai monster to generate code to customize your pedal? Ugh. I want off this ride. Edit - other hackable pedals: https://www.electrosmash.com/pedalshield https://www.op-electronics.com/en/dsp-multieffect/696-diydsp... https://clevelandmusicco.com/hothouse-diy-digital-signal-pro...

I do want something I can just buy and use out of the box. The hothouse seems to come close, but it'll add up to $180 once you include assembly and the daisy seed.

Hopefully if the concept catches on more there will be more options for hackable pedals on the market.

Re: Vibe a Guitar Pedal

#18

Earlier quoted context omitted.

> I’ve been wanting a generic-looking, wood-grained “tablet display” covered with a dozen PHYSICAL faders, sliders, and knobs that you can leave permanently hooked up to a DAW that interfaces with virtual synths for over a decade now! https://faderfox.de/ Just one of several. These have existed for at least two decades, save for "dynamically update all the text around each dial", which has a variety of complications…

Yeah I should have clarified - I have plenty of generic MIDI controllers. The special sauce is reflecting the "VST" rendering/presentation of its own sliders/dials onto physical ones. This means not having to look up and down constantly between your computer monitor and the physical hardware since the knobs/dials each have small screens/displays are 1:1 matches (so Frequency Range, Sub Audio, Clamping Point, Oscillat…

I am a little confused. I think you the mean reverse of the usual mapping: (a) from the surface to the plugin GUI (b) the plugin GUI is drawn to look like the surface. Right?

Interesting idea, but creates a bit of a coding conflict: the plugin developer writes the plugin GUI (typically feeling they've lavished a lot of love on it); they're not in control of the layout of a control surface (and indeed, may have no way to know what it is). So a job that would really be the job of the control surface manufacturer can't be done because that's the domain of the plugin developer.

It's fairly easy to imagine a single control surface offering this for a tiny subset of all possible plugins, but getting beyond that seems pretty much impossible to me. There was a protocol that Digidesign/AVID bought back in the mid-oughts which did maybe 60-70% of this, in the sense that it provided negotiation between the plugin and the host/surface. Problem was, it was so complex that almost no 3rd party plugin developer or control surface developer was willing to get involved.

Re: Vibe a Guitar Pedal

#19

Earlier quoted context omitted.

Yeah I should have clarified - I have plenty of generic MIDI controllers. The special sauce is reflecting the "VST" rendering/presentation of its own sliders/dials onto physical ones. This means not having to look up and down constantly between your computer monitor and the physical hardware since the knobs/dials each have small screens/displays are 1:1 matches (so Frequency Range, Sub Audio, Clamping Point, Oscillat…

I am a little confused. I think you the mean reverse of the usual mapping: (a) from the surface to the plugin GUI (b) the plugin GUI is drawn to look like the surface. Right? Interesting idea, but creates a bit of a coding conflict: the plugin developer writes the plugin GUI (typically feeling they've lavished a lot of love on it); they're not in control of the layout of a control surface (and indeed, may have no way…

Yeah I'm not explaining myself very well. I don't have a lot of knowledge around the inner workings of how the GUI aspect is specified on a VST but it seems to be incredibly diverse which is why while I'd love to see something like this - I just don't think it's really feasible.

It's all for the love of physical dials - that tactile ability to play with a synth is such an underrated thing.

I've got tons of VST recreations of older synths like the Minimoog Model D, Prophet 5, etc. but it's just not the same fiddling with controls using a mouse...

Re: Vibe a Guitar Pedal

#20
They should have used a screen for the front plate and have the IA generate a visual. But then they'd pass the $20 per plate.

I don't like these kind of products, what I get in breadth I lose in depth, it's like having a enormous Steam library but only play the first half an hour of each game because I have limited time to invest and too many things. I'm already overwhelmed with my Katana 100.

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