Is there anybody who's surprised by this? Zynga is always suing somebody .
Zynga sues former CityVille exec, accusing him of stealing game ideas
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Re: Zynga sues former CityVille exec, accusing him of stealing game ideas
#12Sigh... Remember back in the days when "stealing" used to mean taking something away from someone? These petty fights are getting tiresome.
Re: Zynga sues former CityVille exec, accusing him of stealing game ideas
#13Re: Zynga sues former CityVille exec, accusing him of stealing game ideas
#14If the accusation is true then I think this case is justified. Zynga have done a lot of things I disagree with. This isn't one of those things. You can't just copy 760 company files which I assume are not public into your private Dropbox account. It may have been a mistake. It might not. Either way some sort of legal action seems inevitable.
There's only a brief mention of 'security testing and auditing' here, no details as to the extent of what they offer (e.g. how Zynga discovered his attempt to 'cover up' copying the files:
Re: Zynga sues former CityVille exec, accusing him of stealing game ideas
#15Sigh... Remember back in the days when "stealing" used to mean taking something away from someone? These petty fights are getting tiresome.
You can't steal files from your old employer. I know almost everyone does this but that doesn't make it right.
Re: Zynga sues former CityVille exec, accusing him of stealing game ideas
#16Re: Zynga sues former CityVille exec, accusing him of stealing game ideas
#17In the really old days a significant piece of work may have required a sizable external hard drive to steal. Then came writable DVD's and you could move ~5GB per disk with ease. With USB drives one could move 64GB for about $40 on a keychain.
Then there are services such as Dropbox. And, of course, anyone could setup a server for a few bucks and FTP gobs of files if allowed.
Other than reactively (lawsuit once discovered, etc.), how are companies protecting from having digital work product stolen by less-than-honest employees?
These days physical products are designed entirely digitally. All of the CAD, CAM, EDA and code are files that are easily moved. This can be a huge problem. How far does trust go? And how dangerous is the seemingly innocent "taking work home" event once and if an employee leaves the company?
Re: Zynga sues former CityVille exec, accusing him of stealing game ideas
#18The implication from the article is that this is part of a new way to keep employees from jumping ship. By making an example of this one, regardless of whether or not they did anything wrong, Zynga makes it less likely other employees would want to jump to another game house. Only Zynga would think of that strategy...
Nope -- Like every other idea they have, they stole it. PhoneDog sued an ex employee for his Twitter followers:
http://www.guardian.co.uk/technology/2011/dec/27/company-sue...
Re: Zynga sues former CityVille exec, accusing him of stealing game ideas
#19This brings up a question that isn't new at all: How do you secure your designs and data from "walking away"? In the really old days a significant piece of work may have required a sizable external hard drive to steal. Then came writable DVD's and you could move ~5GB per disk with ease. With USB drives one could move 64GB for about $40 on a keychain. Then there are services such as Dropbox. And, of course, anyone cou…
Re: Zynga sues former CityVille exec, accusing him of stealing game ideas
#20This brings up a question that isn't new at all: How do you secure your designs and data from "walking away"? In the really old days a significant piece of work may have required a sizable external hard drive to steal. Then came writable DVD's and you could move ~5GB per disk with ease. With USB drives one could move 64GB for about $40 on a keychain. Then there are services such as Dropbox. And, of course, anyone cou…
A previous employer of mine had thousands of design documents stolen by an engineer (employee) from China, who then successfully fled to China. This made national headlines and was considered a serious national security / competitiveness issue. After this incident, all personal computing devices and storage media were banned from company premises. Random bag checks were routinely conducted at entry points to company premises. However, bag checks were fairly poorly done so I'm not sure what this really accomplished. I wonder how the company is dealing with the proliferation of smartphones though, because they haven't banned them from premises yet from what I understand.