The will to manifest the meme into reality came from a convergence of trends. Neophyte linux enthusiasts in gaming drove a lot of it, I suspect.
2025 was the year Xbox died
11–20 of 68 posts
Re: 2025 was the year Xbox died
#12The controller design/feel and the more seamless/intuitive online play & party handling kept me on the Xbox side of the fence for a looooooong time. That said, if I didn’t have to re-buy a bunch of content I already own and if I could avoid playing against MnK players while I’m on controller, I’d have already switched over entirely to using my workstation to play all my games. New purchases for myself and my kids are…
Re: 2025 was the year Xbox died
#13Re: 2025 was the year Xbox died
#14Re: 2025 was the year Xbox died
#15The controller design/feel and the more seamless/intuitive online play & party handling kept me on the Xbox side of the fence for a looooooong time. That said, if I didn’t have to re-buy a bunch of content I already own and if I could avoid playing against MnK players while I’m on controller, I’d have already switched over entirely to using my workstation to play all my games. New purchases for myself and my kids are…
If you can stand to move away from an Xbox controller (they're the only ones without gyro still) and learn gyro/flick stick, it levels the playing field a lot more. Flick stick's instant turns even give it some advantages over KB+M.
8BitDo's controllers are the best-supported on Steam at the moment, with gyro, analog triggers, and back buttons all fully working at the same time now in DInput mode. I use the Pro 2, but if you prefer Xbox layout, you may want one of their Ultimate controllers. Don't buy the ones that are licensed Xbox controllers as I believe they then don't have gyro. Many have the Nintendo button labels, but Steam has a toggle to use the Xbox layout.
Re: 2025 was the year Xbox died
#16I ended up getting a steam deck which is just amazing and the kids ended up on on tablets (minecraft/roblox) and on PCs (arma and such).
For split screen we ended up occasionally connecting the steam deck to the tv and re-pairing Xbox controllers to it.
Re: 2025 was the year Xbox died
#17https://web.archive.org/web/20150704163602/http://www.euroga...
Re: 2025 was the year Xbox died
#18This is anecdata point of one, but I bought the xbox hoping to play split screen with my kids and to play some more of the ghost recon franchise which I last played on the original xbox. My kid got into the latest ghost recon on the xbox, but I don't like sandboxes so I never played it. The split screen on xbox never materialized for us, I just couldn't find any good titles. I ended up getting a steam deck which is j…
Re: 2025 was the year Xbox died
#19Someone with no real technological vision takes the helm, and they end up listening to MBAs instead of techies, visionaries or even customers. They spend their efforts focusing solely on maximizing profits, and then trying to take a shortcut on invention through acquisitions or by chasing fads.
I mean, Microsoft makes like $20B in profit every quarter, so it's not like the MBAs are useless. They're just useless at creating the future.
What is Microsoft's BHAG for XBox?
Re: 2025 was the year Xbox died
#20I don't really want this future, but is there any reason why Sony hasn't just embedded Playstation into their TVs? It seems obvious to me that they could persuade people to buy their TV over others this way.
it's not like sony never gave it a shot (ref. KDL22PX300)