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4 inches

dcurt.is

11–20 of 78 posts

Re: 4 inches

#12
Point of correction, Dustin. Navigation Bars are top anchored in iOS. You might be thinking Tab Bars. As such, Tab Bars are being replaced increasingly with Dive Bars, the ones that live under the app, a la Facebook and Path. This makes the reaching problem worse because the common elements are in the top left. I suspect that we might see swipe-based gestures increasingly handle back button behavior and maybe a bottom oriented "under-menu" for placing compose and add elements.

Edit: Appears to have been corrected, but point still stands.

Re: 4 inches

#13
"Even so, the benefits vastly outweigh the downsides." I found this a bit hypocritical. Why wasn't this the case for the Android phones in his "3.5 Inches" blog post? And as gfodor noted, this can only be worse for the iPhone, considering the location of the back button.

Re: 4 inches

#14
I had surgery on my right wrist a number of years ago and I still don't have great flexibility in it. About 3 days after getting the iPhone 5 I started getting some pain in my wrist and was actually able to equate it to the odd reach down by my thumb to hit the home button. After being conscious of this, I started holding the phone a bit lower in my hand and the pain went away within a day and I haven't had it come back. It's definitely a little more difficult to reach spots on the phone, but I'm still torn on it cause I do like the bigger screen. I actually wish there was a button on the side of the phone that I could use as an alternate home button.

Re: 4 inches

#15
post #3

The elephant in the room is that unlike on android phones, there is no hardware 'back' button on iPhone. Where is it instead (by convention)? The top left corner of the screen, ie, the most unreachable place on the new iPhone. I'm still amazed this thing was produced by Apple given that oversight.

There is no more hardware back button on any recent android phone either and every time you rotate the screen it's in a different locations (and a different location if it's on landscape vs portrait on tablets vs phones.) It's widely inconstant on Android too. And what happens when you press also is not very consistant when what you are working isn't inherently stack based.

Also having different UI contentions doesn't mean someone else is doing something wrong. We port games from iOS to Android at Apportable (YC2011) so we deal with converting concepts every day. Neither is better or worse.

Re: 4 inches

#16
post #3

The elephant in the room is that unlike on android phones, there is no hardware 'back' button on iPhone. Where is it instead (by convention)? The top left corner of the screen, ie, the most unreachable place on the new iPhone. I'm still amazed this thing was produced by Apple given that oversight.

I have long cited this one difference (the ubiquitous back button) as the tipping point that makes me consider Android feel more usable, on average, than iOS. I never considered that one reason I feel that way is because of the placement and reachability, but it makes sense. That's not the only reason, though; having "Back" handled by the OS allows a "back stack" and more seamless multitasking.

Re: 4 inches

#17
post #3

The elephant in the room is that unlike on android phones, there is no hardware 'back' button on iPhone. Where is it instead (by convention)? The top left corner of the screen, ie, the most unreachable place on the new iPhone. I'm still amazed this thing was produced by Apple given that oversight.

There is no more hardware back button on any recent android phone either and every time you rotate the screen it's in a different locations (and a different location if it's on landscape vs portrait on tablets vs phones.) It's widely inconstant on Android too. And what happens when you press also is not very consistant when what you are working isn't inherently stack based. Also having different UI contentions doesn'…

It might not be hardware anymore, but there is still a ubiquitous back button. And depending on how you look at it, the rotation change could be a good thing - the intention is to keep the ubiquitous button set closest to where your hands will be resting.

Re: 4 inches

#18

I would just like to point out that this is a highly subjective argument. The iPhone 5 might be too large for Dustin's hand, but I'm quite comfortable using a 4.3 or even 4.5 inch phone. I naturally hold phones with the bottom right corner in pushing the bottom of my hand like the second image on the page, and my hand quite naturally wraps a phone up to ~4.5". For me, emphasis me, any phone over 4.5 becomes a problem…

Exactly: an iPhone 4 is to my girlfriend's hand nearly exactly as a Galaxy Note is to mine. The idea that people make these reachability arguments as if hand size is universal down to silly half-inch increments is downright insane.

Re: 4 inches

#19

I would just like to point out that this is a highly subjective argument. The iPhone 5 might be too large for Dustin's hand, but I'm quite comfortable using a 4.3 or even 4.5 inch phone. I naturally hold phones with the bottom right corner in pushing the bottom of my hand like the second image on the page, and my hand quite naturally wraps a phone up to ~4.5". For me, emphasis me, any phone over 4.5 becomes a problem…

Exactly. There is no one perfect phone as there is no one perfect glove.

Re: 4 inches

#20
Does no one remember what Johnnie Cochran taught us? "If the glove does not fit, you must acquit".

People have different sized hands - there's no such thing as a perfect sized phone.

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