Shader Glass
11–18 of 18 posts
Re: Shader Glass
#12Re: Shader Glass
#13I always wish this would also exist on linux.
It'd be cool, but I guess the hodgepodge of different solutions in that space would make it really hard. For example, many mods for GW2 don't work in linux if you're on something like Hyprland due to them having to act as overlays. Not sure if that's a wayland issue or just a typical hyprland thing though
Re: Shader Glass
#14Re: Shader Glass
#15Can I change the pixel emulator to something else? And also, I read it talks to #device capture input (webcam/capture card)# Can't cheater providers use this to inject colors?
Re: Shader Glass
#16I've tried making similar functionality in Python to add visual effects to the screen, but the only way I found is to use one of the packages which leverage the Screenshot functionality.
But this causes recursion since my app's window will be in the screenshot (unless I put my app on a different monitor or a different area of the monitor). How do they avoid that?
Re: Shader Glass
#17Re: Shader Glass
#18Question - How does this capture the entire screen, except its own window? I've tried making similar functionality in Python to add visual effects to the screen, but the only way I found is to use one of the packages which leverage the Screenshot functionality. But this causes recursion since my app's window will be in the screenshot (unless I put my app on a different monitor or a different area of the monitor). How…