Live data from Hacker News

Mesh2Motion – Open-source web application to animate 3D models

mesh2motion.org

11–20 of 40 posts

Re: Mesh2Motion – Open-source web application to animate 3D models

#11
post #10

i need to map out tree house plans - can this be used?

I'm sorry I can't quite parse what you are asking. "map out" - do you mean you want to digitally design tree houses?

yes, kind stranger. i need to design tree house, was not sure if this can be used. not so fond of sketch up.

Re: Mesh2Motion – Open-source web application to animate 3D models

#14
post #10

Earlier quoted context omitted.

I'm sorry I can't quite parse what you are asking. "map out" - do you mean you want to digitally design tree houses?

yes, kind stranger. i need to design tree house, was not sure if this can be used. not so fond of sketch up.

This software is for animating preexisting 3d models, not creating new ones from scratch, so no, it will not serve to model a tree house.

Re: Mesh2Motion – Open-source web application to animate 3D models

#15
post #12

nice, animating spinning wheels or tracks on vehicles would be cool!

can you give an example for clarification of what you are wanting to do? This web app is pretty flexible, so other types of rigs or animations could be added?

Re: Mesh2Motion – Open-source web application to animate 3D models

#16

I just wanted to thank the creators of this app for making it usable without having to create an account. It's a breath of fresh air!

Yes. I really have sign up and subscription fatigue, so I don't want any of that happening. There is too much of that on the web already.

Re: Mesh2Motion – Open-source web application to animate 3D models

#17
post #2

Pleasantly surprised to see a project like this without genAI nowadays. And for people inevitably asking "why not Blender," my answer is that the field of 3D content creation is so vast that some people need "gateway drug" like this (and SketchUp, and Daz3D, etc) before trying to throw themselves into Blender/Maya/Houdini's throats.

why? aren't you desperately longing for trying to put into a prompt how a model should be animated? /s

As a dev trying to create 3D games on my spare time, I actually am (I'm also eager to use stableprojector once I upgrade my 10yo pc)

It's really hard having to be a 3D modeler, animator, art director, developer and having good enough taste to know you're never going to have the time to build what you find acceptable

Re: Mesh2Motion – Open-source web application to animate 3D models

#20
This is cool! I was confused how to get going at first and didn't realise it was a step-by-step wizard I had to follow, plus I only watched the demo video briefly. I loaded the human then clicked around the main area and couldn't get anything to happen, and almost gave up.

Suggestion to help with this: Instead of starting with a blank slate, start right at the end of the process with the human model loaded and animated, then the user can go "back" and change things once they've seen the kind of results they can get.

Post reply on HN