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Monodraw

monodraw.helftone.com

11–20 of 196 posts

Re: Monodraw

#14
Accessibility question: how do screen readers handle ascii art-style diagrams like this? It seems like they would be overwhelmed by the lines.

Re: Monodraw

#15
post #12

Developer of the app here, happy to answer any questions.

Very nice product!

In the retro computing world, the use of "ASCII" to construct levels and worlds is quite prevalent.

I immediately considered whether Monodraw might be used as a kind of level editor in that context.

Would you consider adding an '8-bit character bitmap' mode, which allows for the bitmap to also be edited?

With such a feature, Monodraw would become immediately applicable to those of us building retro games for older platforms where this technique is used rather extensively to produce compelling art-work.

For context, here is an example game which uses plain ol' ASCII chars to deliver some fun Moon Buggy action:

https://www.oric.org/software/ascii_moon_buggy-2500.html

The same technique is used here, albeit with redefined character sets, to implement a Scuba Dive adventure:

https://www.oric.org/software/scuba_dive-89.html

Re: Monodraw

#17
post #12

Developer of the app here, happy to answer any questions.

Ouch! It looks very sweet i must say. Having worked on a similar idea for a while as a side project, it does hurt to see something better coming out.

I hope we can one day compete. :)

Edit: removed the URL

Re: Monodraw

#18
Bought this couple months ago, and am now always looking for more ways to include this for inline-documentation.

the fact i can export to clipboard and re-import it and reconstruct all the shapes etc. almost flawlessly is such a big win.

Re: Monodraw

#20
post #12

Developer of the app here, happy to answer any questions.

Was this to scratch your own itch or who needs this?

Yeah, it was. After I finished working on the iOS app I was previously involved with, I needed to either find a job or make another app.

I was browsing StackOverflow and saw some cool looking ASCII diagrams, thinking to myself "How can I make these easily on macOS?". So that's how the idea was born.

I then spent about 1.5yrs from the initial commit until v1 release. Unfortunately, the financials didn't work out, so I had to find a job eventually.

But I'm still maintaining the app and do have longer term plans when my job situation changes.

[1] https://milen.me/software/clear-iphone-walkthrough/

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