how does this compare to asciiflow.com which is free and open-source?
Monodraw
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Re: Monodraw
#12Re: Monodraw
#1310 USD? how does this compare to asciiflow.com which is free and open-source?
Re: Monodraw
#14Re: Monodraw
#15Developer of the app here, happy to answer any questions.
In the retro computing world, the use of "ASCII" to construct levels and worlds is quite prevalent.
I immediately considered whether Monodraw might be used as a kind of level editor in that context.
Would you consider adding an '8-bit character bitmap' mode, which allows for the bitmap to also be edited?
With such a feature, Monodraw would become immediately applicable to those of us building retro games for older platforms where this technique is used rather extensively to produce compelling art-work.
For context, here is an example game which uses plain ol' ASCII chars to deliver some fun Moon Buggy action:
https://www.oric.org/software/ascii_moon_buggy-2500.html
The same technique is used here, albeit with redefined character sets, to implement a Scuba Dive adventure:
Re: Monodraw
#16Developer of the app here, happy to answer any questions.
Re: Monodraw
#17Developer of the app here, happy to answer any questions.
I hope we can one day compete. :)
Edit: removed the URL
Re: Monodraw
#18the fact i can export to clipboard and re-import it and reconstruct all the shapes etc. almost flawlessly is such a big win.
Re: Monodraw
#19Developer of the app here, happy to answer any questions.
Re: Monodraw
#20Developer of the app here, happy to answer any questions.
Was this to scratch your own itch or who needs this?
I was browsing StackOverflow and saw some cool looking ASCII diagrams, thinking to myself "How can I make these easily on macOS?". So that's how the idea was born.
I then spent about 1.5yrs from the initial commit until v1 release. Unfortunately, the financials didn't work out, so I had to find a job eventually.
But I'm still maintaining the app and do have longer term plans when my job situation changes.