Best wishes, this is really neat. I hope it won't get slaughtered by Roblox's legal team. A potential use-case might be to create a Linux-native client. The one used by most right now (Sober) is proprietary, after the previous (Vinegar) got shut down because of Linux haxxors.
> I hope it won't get slaughtered by Roblox's legal team. I'm not saying Roblox won't try, but this project strikes me as very obviously legal. If legality was a spectrum, I'd rank this higher than VLC Media Player (patents) and way above an NES emulator. I suppose it'd be below Android, and Oracle did sue over Android. (Disclaimer, I am not a lawyer, etc.)
This looks like it just reimplements a few Roblox APIs in an open source engine. It would of probably made more sense to just create a Roblox to Godot translator or something.
Second, your poking a multi billion dollar bear. If this project ever takes off Roblox will take action, right or wrong that's enough to stop most small projects. You can be right, but you don't have millions to fight non stop lawsuits.
In reality this is a cute proof of concept. It's never going to compete with the actual product. If it does Roblox will have it stopped in 72 hours