hopefully with utf-8 support?
Dwl: Dwm for Wayland
11–20 of 87 posts
Re: Dwl: Dwm for Wayland
#12Re: Dwl: Dwm for Wayland
#13[flagged]
In a commercial project like windows, this sort of project is a total no-go. However in a collaborative community project like linux userspace, developers have more freedom to make design decisions in spite of short-term consequences.
>The people that develop Linux desktop are deeply unserio
The person who experiences greatness must have a feeling for the myth he is in. He must reflect what is projected upon him. And he must have a strong sense of the sardonic. This is what uncouples him from belief in his own pretensions. The sardonic is all that permits him to move within himself. Without this quality, even occasional greatness will destroy a man.
-Frank Herbert
Don't take yourself too seriously, it might ruin you!
Re: Dwl: Dwm for Wayland
#14I wonder if it was considered to submit this as a dwm patch instead.
i think fork was the correct approach -- it was written in such a way that many of the popular dwm patches can be applied cleanly to dwl. (i used dwl for quite a while. strong recommend.)
That is very nice!
Re: Dwl: Dwm for Wayland
#15Re: Dwl: Dwm for Wayland
#16[flagged]
At some point of development, the only way to progress without spiraling complexity is to break backwards compatibility. You might be interested in studying the internals of X11 and wayland to learn more. In a commercial project like windows, this sort of project is a total no-go. However in a collaborative community project like linux userspace, developers have more freedom to make design decisions in spite of short…
Re: Dwl: Dwm for Wayland
#17[flagged]
At some point of development, the only way to progress without spiraling complexity is to break backwards compatibility. You might be interested in studying the internals of X11 and wayland to learn more. In a commercial project like windows, this sort of project is a total no-go. However in a collaborative community project like linux userspace, developers have more freedom to make design decisions in spite of short…
Re: Dwl: Dwm for Wayland
#18[flagged]
Re: Dwl: Dwm for Wayland
#19[flagged]
Not sure how many of the gnome (mutter) people are paid. Last I checked, the nvidia support was donated by nvidia (paid) for both KDE and Gnome.
I think KDE got some work sponsored by valve (before gamescope), though I'm not quite sure on that.
Overall, outside the sway/wlroots group I was a part of at the time, people generally worked adjacent or directly on wayland for day jobs.
Re: Dwl: Dwm for Wayland
#20Looks like a great project. I'm a big TWM fan, so I would also like to direct attention to my daily driver, Niri. https://github.com/YaLTeR/niri