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Dwl: Dwm for Wayland

codeberg.org

11–20 of 87 posts

Re: Dwl: Dwm for Wayland

#12
post #3

hopefully with utf-8 support?

What do you need Unicode for in a WM?

In an X11 window manager, the classic use case is "printing the title of the window in its titlebar". Programs like Firefox put the current tab's title in the titlebar text, which can have any random unicode in it.

Re: Dwl: Dwm for Wayland

#13
post #8

[flagged]

At some point of development, the only way to progress without spiraling complexity is to break backwards compatibility. You might be interested in studying the internals of X11 and wayland to learn more.

In a commercial project like windows, this sort of project is a total no-go. However in a collaborative community project like linux userspace, developers have more freedom to make design decisions in spite of short-term consequences.

>The people that develop Linux desktop are deeply unserio

The person who experiences greatness must have a feeling for the myth he is in. He must reflect what is projected upon him. And he must have a strong sense of the sardonic. This is what uncouples him from belief in his own pretensions. The sardonic is all that permits him to move within himself. Without this quality, even occasional greatness will destroy a man.

-Frank Herbert

Don't take yourself too seriously, it might ruin you!

Re: Dwl: Dwm for Wayland

#14
post #2

I wonder if it was considered to submit this as a dwm patch instead.

i think fork was the correct approach -- it was written in such a way that many of the popular dwm patches can be applied cleanly to dwl. (i used dwl for quite a while. strong recommend.)

> it was written in such a way that many of the popular dwm patches can be applied cleanly to dwl.

That is very nice!

Re: Dwl: Dwm for Wayland

#16
post #8

[flagged]

At some point of development, the only way to progress without spiraling complexity is to break backwards compatibility. You might be interested in studying the internals of X11 and wayland to learn more. In a commercial project like windows, this sort of project is a total no-go. However in a collaborative community project like linux userspace, developers have more freedom to make design decisions in spite of short…

In a commercial project like Windows this has been done many times - both Windows and MacOS switched to compositing window managers and have done deep surgery under the hood you never see. The difference is that internals can be mandated top down whereas in a bazaar model with lots of casual non interested observers throwing pot shots and no budget to support the work, relying on largely volunteer time, it’s much harder and takes longer to accomplish.

Re: Dwl: Dwm for Wayland

#17
post #8

[flagged]

At some point of development, the only way to progress without spiraling complexity is to break backwards compatibility. You might be interested in studying the internals of X11 and wayland to learn more. In a commercial project like windows, this sort of project is a total no-go. However in a collaborative community project like linux userspace, developers have more freedom to make design decisions in spite of short…

[deleted]

Re: Dwl: Dwm for Wayland

#19
post #8

[flagged]

The core devs were all paid to work on it when I was still active.

Not sure how many of the gnome (mutter) people are paid. Last I checked, the nvidia support was donated by nvidia (paid) for both KDE and Gnome.

I think KDE got some work sponsored by valve (before gamescope), though I'm not quite sure on that.

Overall, outside the sway/wlroots group I was a part of at the time, people generally worked adjacent or directly on wayland for day jobs.

Re: Dwl: Dwm for Wayland

#20
post #4

Looks like a great project. I'm a big TWM fan, so I would also like to direct attention to my daily driver, Niri. https://github.com/YaLTeR/niri

niri's nice too. I used to daily drive it, but I don't remember why I stopped using it. Nowadays, I just WM hop, I've used Hyprland, labwc, and Pop Shell with GNOME so far, but dwl looks promising to me.
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