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Intel's Lion Cove P-Core and Gaming Workloads

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Re: Intel's Lion Cove P-Core and Gaming Workloads

#12
post #9
post #6

Earlier quoted context omitted.

How so? Not that I disbelieve, I just wasn't especially picking that up from the article.

they still cannot reach power figures they had in the last, 3? generations. 13 and 14 series, which made these figures by literally burning themselves to the point of degradation. intel has no competition to amd in the gaming segment right now. they control both the low energy efficiency market and the high performance one.

Do they? I thought Lunar Lake was an incredibly good efficiency generation.

Re: Intel's Lion Cove P-Core and Gaming Workloads

#14
post #8

> E-Cores are turned off in the BIOS, because setting affinity to P-Cores caused massive stuttering in Call of Duty. I understand doing this for the purpose of specifically analyzing the P-core microarchitecture in isolation. However this does make the test less interesting for potential customers. I don't think many people would disable E-cores in BIOS if they bought this CPU, so for the purpose of deciding which CP…

I think many haven't yet grasped the future is heterogeneous computing, especially, when many desktops are actually laptops nowadays.

Software working poorly in such setup means no effort was made to actually make it perform well in first place.

Games requiring desktop cases looking like a rainbow aquarium with top everything will become a niche, in today's mobile computing world, and with diminishing sales and attention spans, maybe that isn't the way to keep studios going.

Re: Intel's Lion Cove P-Core and Gaming Workloads

#15
post #8

> E-Cores are turned off in the BIOS, because setting affinity to P-Cores caused massive stuttering in Call of Duty. I understand doing this for the purpose of specifically analyzing the P-core microarchitecture in isolation. However this does make the test less interesting for potential customers. I don't think many people would disable E-cores in BIOS if they bought this CPU, so for the purpose of deciding which CP…

It’s a problem of compatibility of those games, not an issue with the processor. The kind of thing a game or windows update solves.

Re: Intel's Lion Cove P-Core and Gaming Workloads

#16
post #9

Earlier quoted context omitted.

they still cannot reach power figures they had in the last, 3? generations. 13 and 14 series, which made these figures by literally burning themselves to the point of degradation. intel has no competition to amd in the gaming segment right now. they control both the low energy efficiency market and the high performance one.

Do they? I thought Lunar Lake was an incredibly good efficiency generation.

It is

Re: Intel's Lion Cove P-Core and Gaming Workloads

#17
post #7

To see what that means in practice, in my multi generational meta benchmark the 285K lands currently only on rank 12, behind the top Intel processors from the last two generations (i7-13700K and 14700K plus the respective i9) and several AMD processors. https://www.pc-kombo.com/us/benchmark/games/cpu . The 3D cache just helps a lot in games, but the loss against the own predecessor must hurt even more.

I don't fully follow this, so what has been gained with the new models?

I seem to remember you'd need dedicated industrial cooling for the 14700k. Does the new model at least pump much less power?

Re: Intel's Lion Cove P-Core and Gaming Workloads

#18
post #14
post #8

> E-Cores are turned off in the BIOS, because setting affinity to P-Cores caused massive stuttering in Call of Duty. I understand doing this for the purpose of specifically analyzing the P-core microarchitecture in isolation. However this does make the test less interesting for potential customers. I don't think many people would disable E-cores in BIOS if they bought this CPU, so for the purpose of deciding which CP…

I think many haven't yet grasped the future is heterogeneous computing, especially, when many desktops are actually laptops nowadays. Software working poorly in such setup means no effort was made to actually make it perform well in first place. Games requiring desktop cases looking like a rainbow aquarium with top everything will become a niche, in today's mobile computing world, and with diminishing sales and atten…

Not “no effort to make sure it performs well in the first place”, that isn’t fair. Lots of effort probably went into it performing well, just this case isn’t handled yet and to be fair this only impacts some people currently and there is a chance to update it.

This just reads like “if they haven’t handled this specific case they’ve made no effort at all across the board” which seems extreme.

Re: Intel's Lion Cove P-Core and Gaming Workloads

#19
post #8

> E-Cores are turned off in the BIOS, because setting affinity to P-Cores caused massive stuttering in Call of Duty. I understand doing this for the purpose of specifically analyzing the P-core microarchitecture in isolation. However this does make the test less interesting for potential customers. I don't think many people would disable E-cores in BIOS if they bought this CPU, so for the purpose of deciding which CP…

> Real-world gaming results for these CPUs would be worse than what these results show.

That's mostly an application and/or OS issue, not really a CPU one.

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