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The Zed Debugger Is Here

zed.dev

11–20 of 211 posts

Re: The Zed Debugger Is Here

#11

I havent's keep up with Zed, how's the Windows version coming along? Is anyone here using it?

I've been using the unofficial builds via scoop for the last two months. It's working great so far. I use it on a Macbook as well and I haven't found any features that are missing or buggier on Win11. Really enjoying the new agent version of the AI assistant, which I use with both Claude API and devstral locally via Ollama.

https://github.com/deevus/zed-windows-builds

Re: The Zed Debugger Is Here

#12

I havent's keep up with Zed, how's the Windows version coming along? Is anyone here using it?

There’s no build available yet but there is a doc on how to build it https://zed.dev/docs/development/windows

zed remote ssh on windows would push me to it instantly, unfortunately it relies upon this pr being merged (I think, would love more input): https://github.com/zed-industries/zed/pull/29145

It is finally at the review stage, I really hope it can get merged soon!

Re: The Zed Debugger Is Here

#13

Not Zed's fault but I'm still stuck with VSCode because Zed doesn't support PLatformIO (or rather PlatformIO doesn't support Zed). I'm guessing that this extension support problem will continue to be a barrier to uptake for a while.

> Not Zed's fault

Zed only supports language extensions, so it is in part responsible. If you're using embedded rust then PlatformIO isn't really needed; probe-rs is extremely capable and straightforward.

Re: The Zed Debugger Is Here

#14
I think competent software engineers should actually read the "Under the hood" section, before they lose the core understanding on how debuggers work and are integrated into editors.

Upon reading the Rust code implementing the Debug Adapter Protocol (DAP) in Zed, some very junior SWEs will quickly point out that they would prefer only "self-documenting code" and would go as far as to removing all comments or even believe that "If it has comments, its probably bad code".

For sophisticated software that implements a defined protocol that is architected to be scalable in any piece of complex software, I prefer these comments that explains why a particular interface is designed the way it is and how it fits into the software (Zed) in this case if it were to be widely re-used like a plugin system.

This blog post is excellent in explaining this debugger integration in the editor and it makes me want to consider using Zed; it just needs an improved extension ecosystem.

[0] https://zed.dev/blog/debugger#under-the-hood

Re: The Zed Debugger Is Here

#15

Zed is fantastic. I've been making the leap from neovim to zed lately, and it's been an great experience. Everything feels snappy, and I love how well they've integrated Vim bindings. Their agent mode is nice as well. It's clearly an underdog to VSCode, so the extension ecosystem isn't quite there yet... but for a lot of the things I've used it for, it's sufficient. The debugger has been the big missing feature for m…

How is Zed with auto-completing Rust code?

I love how fast Windsurf and Cursor are with the "tab-tab-tab" code auto-completion, where nearly everything suggested is spot-on and the suggestions keep on rolling, almost automating the entire task of refactoring for you. This form of autocomplete works really well with TypeScript and other scripting languages.

IntelliJ / RustRover never got anywhere close to that level of behavior you can get in Cursor and Windsurf, neither in conjunction with JetBrains own models or with Co-pilot. I chalked it up as an IDE / model / language mismatch thing. That Rust just wasn't amenable to this.

A few questions:

1) Are we to that magical tab-tab-tab and everything autocompletes fluently with Rust yet? (And does this work in Zed?)

2) How does Zed compare to Cursor and Windsurf? How does it compare to RustRover, and in particular, JetBrains' command of the Rust AST?

Re: The Zed Debugger Is Here

#16
post #15

Zed is fantastic. I've been making the leap from neovim to zed lately, and it's been an great experience. Everything feels snappy, and I love how well they've integrated Vim bindings. Their agent mode is nice as well. It's clearly an underdog to VSCode, so the extension ecosystem isn't quite there yet... but for a lot of the things I've used it for, it's sufficient. The debugger has been the big missing feature for m…

How is Zed with auto-completing Rust code? I love how fast Windsurf and Cursor are with the "tab-tab-tab" code auto-completion, where nearly everything suggested is spot-on and the suggestions keep on rolling, almost automating the entire task of refactoring for you. This form of autocomplete works really well with TypeScript and other scripting languages. IntelliJ / RustRover never got anywhere close to that level o…

It's fantastic for Rust, it's my main IDE which I've written e.g. voltlane.net in. Fantastic software, and the LLM integration is everything you need IMO (in a good way).

Re: The Zed Debugger Is Here

#18

Ever since Linux support came out (2 years ago?), I go to check if they, finally, support “non-retina” “LoDPi” (a.k.a: a regular screen) yet, and sadly no :/

It's an ugly workaround, but if you install BetterDisplay (it's a free tool) and set your LoDPI screen to HiDPI, text rendering looks good.

Re: The Zed Debugger Is Here

#19
post #15

Zed is fantastic. I've been making the leap from neovim to zed lately, and it's been an great experience. Everything feels snappy, and I love how well they've integrated Vim bindings. Their agent mode is nice as well. It's clearly an underdog to VSCode, so the extension ecosystem isn't quite there yet... but for a lot of the things I've used it for, it's sufficient. The debugger has been the big missing feature for m…

How is Zed with auto-completing Rust code? I love how fast Windsurf and Cursor are with the "tab-tab-tab" code auto-completion, where nearly everything suggested is spot-on and the suggestions keep on rolling, almost automating the entire task of refactoring for you. This form of autocomplete works really well with TypeScript and other scripting languages. IntelliJ / RustRover never got anywhere close to that level o…

Zed is written in Rust by a bunch of Rust lovers so it's really got first class support for it.
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