i hate to be that buy... but the adult video industry is sleeping if they dont implement this lol
Free Gaussian Primitives at Anytime Anywhere for Dynamic Scene Reconstruction
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Re: Free Gaussian Primitives at Anytime Anywhere for Dynamic Scene Reconstruction
#12i hate to be that buy... but the adult video industry is sleeping if they dont implement this lol
Re: Free Gaussian Primitives at Anytime Anywhere for Dynamic Scene Reconstruction
#13i hate to be that buy... but the adult video industry is sleeping if they dont implement this lol
People often say this about vr, but I think the truth is that consumers of adult videos are not motivated enough and the production costs outweigh the benefits. The demo scenes here were each captured on about 20 cameras, each carefully synchronized and rigged to be out of each other's lines of sight. Add the expertise and time to train the models (still more like pets than cattle) and we're getting into movie ticket…
> and rigged to be out of each other's lines of sight
I think there's a misunderstanding of the industry here, if you think the viewing audience will be concerned about some poorly disguised cameras at the edges of the scene.
Re: Free Gaussian Primitives at Anytime Anywhere for Dynamic Scene Reconstruction
#14Earlier quoted context omitted.
People often say this about vr, but I think the truth is that consumers of adult videos are not motivated enough and the production costs outweigh the benefits. The demo scenes here were each captured on about 20 cameras, each carefully synchronized and rigged to be out of each other's lines of sight. Add the expertise and time to train the models (still more like pets than cattle) and we're getting into movie ticket…
So, what you're saying that there's a a business opportunity not only on the software service side, but the logistic/equipment side as well! > and rigged to be out of each other's lines of sight I think there's a misunderstanding of the industry here, if you think the viewing audience will be concerned about some poorly disguised cameras at the edges of the scene.