Earlier quoted context omitted.
It is using ThreeJS for the 3D rendering, with a custom Rust geometry kernel to generate the mesh buffers to render. The editor interface is React based.
Pretty general question, but what has your approach been for coupling ThreeJS + React w/ a Rust/Wasm kernel for mesh generation? E.g. do you have Wasm own the memory and you give ThreeJS views of the memory to upload to GPU?
Arcol simplifies building design with browser-based modeling
11–20 of 30 posts
Re: Arcol simplifies building design with browser-based modeling
#12Also, being asked to login to view the demo vid is jarring. The play button signifies a video to me, if it's a demo I'd choose a different symbol (and put it somewhere other than the center of the video).
Re: Arcol simplifies building design with browser-based modeling
#13As somebody outside of the industry, what's the final output of this product? I don't see doors, so I'm assuming this tool is intended to be used to rough out shapes and costs collaboratively? I totally see the utility in having a collaborative tool at those early stages. How far does Arcol go? Can it spit out blueprints? Also, being asked to login to view the demo vid is jarring. The play button signifies a video to…
Good point about the play button, I'll pass that feedback along. :)
Re: Arcol simplifies building design with browser-based modeling
#14Re: Arcol simplifies building design with browser-based modeling
#15Re: Arcol simplifies building design with browser-based modeling
#16Huge fan of anyone daring enough to take on Autodesk , also product is top notch design.
Re: Arcol simplifies building design with browser-based modeling
#17How does this compete with Autodesk's Revit & BIM Collaborate?
One day we'd love to take them on directly, I think there's a lot of architects out there looking for something better.
As far as collaboration features, we've built it from the ground up with collaboration in mind, so you can work with other users directly in the same scene and see their actions and updates. We've got collaborative presentation boards with views and metrics that can update live, and of course workflow features like commenting. And since it's browser based, there's not the friction of installing a desktop app, which can be significant at some orgs.
We'd love to know what you think though, give it a try and let us know what collaboration features you'd use!
Re: Arcol simplifies building design with browser-based modeling
#18As somebody outside of the industry, what's the final output of this product? I don't see doors, so I'm assuming this tool is intended to be used to rough out shapes and costs collaboratively? I totally see the utility in having a collaborative tool at those early stages. How far does Arcol go? Can it spit out blueprints? Also, being asked to login to view the demo vid is jarring. The play button signifies a video to…
Exactly, at this stage, the output is mainly for feasibility, presentations and communication. But we can also export models to Revit or 3D formats like GLTF to use in the next steps of the process, or for renders, etc. But we're planning to continue to add features to make it useful further down the AEC pipelines. Good point about the play button, I'll pass that feedback along. :)
Re: Arcol simplifies building design with browser-based modeling
#19Hehe, I imagine the back-and-forth between the architects and structural/mechanical/HVAC guys will be glorious.
haha yeah! It feels like a real pain point in the industry right now. Hopefully we can make it easier for communication between design, engineering and construction.