Earlier quoted context omitted.
It looks like it's just the HN submitted title which is wrong (currently "Why the Original Macintosh Had a Screen Resolution of 512×324"). The article's title is "Why the Original Macintosh Had a Screen Resolution of 512×342", and "324" doesn't appear anywhere on the page.
Looks like someone is reading Hacker News comments and editing the page - archive.org captured the page probably mid-edit, and it says "324" in one place: https://web.archive.org/web/20250527202300/https://512pixels...
Why the original Macintosh had a screen resolution of 512×324
11–20 of 138 posts
Re: Why the original Macintosh had a screen resolution of 512×324
#12The article really didn’t explain why they picked that number.
For efficient graphics routines on a 32 bit machine, it's important that the scan line direction (aka horizontal for normally mounted CRT's) be a factor of 32, preferably one that's a power of 2. The article mentions the desire for square pixels. So presumably they chose the horizontal resolution first and then chose the vertical resolution that gave them square pixels for a 512 pixel horizontal resolution.
Re: Why the original Macintosh had a screen resolution of 512×324
#13The title is incorrect, because b&w Macs have 512×342 resolution, not 512x324. It wouldn't've been too crazy had Apple went with 64K x 4 chips, so they'd've just needed four of them to get 128 KB at a full 16 bits wide. 512x342 was 16.7% of 128 KB of memory, as opposed to 18.75% with 512x384. Not much of a difference. But having square pixels is nice.
Really, John? You really had to make me parse that word?
Re: Why the original Macintosh had a screen resolution of 512×324
#14The title is incorrect, because b&w Macs have 512×342 resolution, not 512x324. It wouldn't've been too crazy had Apple went with 64K x 4 chips, so they'd've just needed four of them to get 128 KB at a full 16 bits wide. 512x342 was 16.7% of 128 KB of memory, as opposed to 18.75% with 512x384. Not much of a difference. But having square pixels is nice.
> wouldn't've Really, John? You really had to make me parse that word?
Re: Why the original Macintosh had a screen resolution of 512×324
#15Earlier quoted context omitted.
For efficient graphics routines on a 32 bit machine, it's important that the scan line direction (aka horizontal for normally mounted CRT's) be a factor of 32, preferably one that's a power of 2. The article mentions the desire for square pixels. So presumably they chose the horizontal resolution first and then chose the vertical resolution that gave them square pixels for a 512 pixel horizontal resolution.
It was 32bit?!
Whether this is enough to make it count as actually 32 bits is one for the philosophers.
Re: Why the original Macintosh had a screen resolution of 512×324
#16Earlier quoted context omitted.
For efficient graphics routines on a 32 bit machine, it's important that the scan line direction (aka horizontal for normally mounted CRT's) be a factor of 32, preferably one that's a power of 2. The article mentions the desire for square pixels. So presumably they chose the horizontal resolution first and then chose the vertical resolution that gave them square pixels for a 512 pixel horizontal resolution.
It was 32bit?!
Re: Why the original Macintosh had a screen resolution of 512×324
#17Earlier quoted context omitted.
For efficient graphics routines on a 32 bit machine, it's important that the scan line direction (aka horizontal for normally mounted CRT's) be a factor of 32, preferably one that's a power of 2. The article mentions the desire for square pixels. So presumably they chose the horizontal resolution first and then chose the vertical resolution that gave them square pixels for a 512 pixel horizontal resolution.
It was 32bit?!
I remember the "enable 32-bit addressing" part (but it's not pictured..)
Re: Why the original Macintosh had a screen resolution of 512×324
#18Earlier quoted context omitted.
It was 32bit?!
The 68000 is 16 bit internally, and can access memory only 16 bits at a time, but the instruction set was designed with future iterations in mind, and most instructions can operate on 32 bit quantities - with a performance penalty. (Because in essence it has to do the work in 2 stages.) Whether this is enough to make it count as actually 32 bits is one for the philosophers.
(Fun fact: there was also the 68008, which was a 68k with an 8 bit bus!)
Re: Why the original Macintosh had a screen resolution of 512×324
#19Extremely nitpicky thing I know, but this kinda stuff really bugs me, could somebody please clarify what was the real size (and/or PPI) here?
For reference:
512x324 @ 72 PPI = 8.42" (or 214 mm) (rounded)
512x342 @ 72 PPI = 8.55" (or 217 mm) (rounded)
512x384 @ 72 PPI = 8.89" (or 226 mm) (rounded)
The first two don't even yield an integer result for the number of diagonal pixels, let alone yield an integer multiple of 72. Or would there be bars around the screen, or how would this work?
Re: Why the original Macintosh had a screen resolution of 512×324
#20Regardless of whether we go with 512x324, 512x342, or 512x384, the claim of 72 PPI (exact) and 9" of diagonal size (exact) are not simultaneously possible. Extremely nitpicky thing I know, but this kinda stuff really bugs me, could somebody please clarify what was the real size (and/or PPI) here? For reference: 512x324 @ 72 PPI = 8.42" (or 214 mm) (rounded) 512x342 @ 72 PPI = 8.55" (or 217 mm) (rounded) 512x384 @ 72…
It was a 9” tube with 3:2 aspect ratio. Your calculation of a 8.5” image at 72 dpi sounds right.