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I tried Windows gaming on a Mac

andrewethanzeng.com

11–20 of 102 posts

Re: I tried Windows gaming on a Mac

#13
post #8
post #5

Realistically it's way easier to just build a mini PC or get a $600 gaming laptop if you want to play games and also use MacOS. This is good for tinkering but at the end of the day you want to have a good experience... rather than endless debugging, input lag, frame drops, and tearing.

Ironically, CrossOver itself is $500

Crossover is $USD74? Does the joke woosh me?

Re: I tried Windows gaming on a Mac

#14
post #8
post #5

Realistically it's way easier to just build a mini PC or get a $600 gaming laptop if you want to play games and also use MacOS. This is good for tinkering but at the end of the day you want to have a good experience... rather than endless debugging, input lag, frame drops, and tearing.

Ironically, CrossOver itself is $500

huh? It says $74 all over their website.

Re: I tried Windows gaming on a Mac

#15
post #6

I recently finished the latest iteration of a gaming PC and haven’t even bothered installing windows on it. Not Mac but it seems that Linux gaming is also basically Windows gaming at this point. It could probably play games on Ultra vs High if I used Windows but ads in the menu bar is a bridge too far for me.

Linux gaming is absolutely incredible right now. After an essay of several months, however, I recently switched my gaming rig back to Windows 10 for three reasons alone: the multiplayer game I mainly play with my buds is one of the very, very few that won’t work on Linux due to anti-cheat shenanigans, Steam Big Screen has a persistent bug with Nvidia cards even as of 560.x, and I could never quite get Sunshine + Moonlight streaming (essential for playing games with the kids around the house) working without micro-stutters. I fully expect 2 of those to be solved within the next few months (doubtless someone more proficient with Linux could solve them in an afternoon).

Very excited for SteamOS general availability for desktops. Owning a Steam Deck has made me really appreciate an immutable OS - especially for a gaming rig, which I don’t want to spend time maintaining.

Edit: As an aside, I’ll just add that for anyone interested in streaming, Steam Remote Play has quietly gone from being an also-ran, to genuinely excellent in the last couple of years. It requires - in my case at least - a lot less tinkering than S+M and produces an extremely low-latency, high quality feed.

Re: I tried Windows gaming on a Mac

#17
If you don't wanna pay $74 for CrossOver, there's also Whisky which impressed me and I've had great success with. It's an open source Wine wrapper for macOS

https://github.com/Whisky-App/Whisky

EDIT: it seems that at some point in the past month the author stated whisky is no longer maintained!

Re: I tried Windows gaming on a Mac

#19
post #8
post #5

Realistically it's way easier to just build a mini PC or get a $600 gaming laptop if you want to play games and also use MacOS. This is good for tinkering but at the end of the day you want to have a good experience... rather than endless debugging, input lag, frame drops, and tearing.

Ironically, CrossOver itself is $500

You can get a free open source alternative like Whisky

https://github.com/Whisky-App/Whisky

Re: I tried Windows gaming on a Mac

#20
post #4

tl;dr: you can run windows games with crossover, requires extra manual configuration to make performance better, has input lag and you can get 1080p at medium. None of that sounds amazing. If you want to play these games without a windows machine, a steam deck seems a much better option.

It's amazing that it works at all, but yeah the setup sounds like a total pain.

I've mostly just stuck with gaming on the Switch because it starts up fast, doesn't update excessively, and mostly just gets out of the way to let me play the game I want to play. This is only in the context of first party titles though, I can't speak as well to third party titles.

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