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XBMC and TuneIn on the Ouya

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11–17 of 17 posts

Re: XBMC and TuneIn on the Ouya

#11
post #9

They got it running on Apple TV, I'd hope it would end up on Ouya...

Yeah, but the navigation and UI paradigm they've inherited from being an X-Box project originally kinda sux...

It's really hard to use on apple tv with the remote. So very unintuitive. And they are also heavily invested in their theme engine - we'll have an "android-looking theme" at best, not native UI...

Re: XBMC and TuneIn on the Ouya

#12
post #5

Most android developers try to ensure that their apps work with popular devices whether or not there is an official partnership. I can appreciate the PR value of all these 'an existing android app will work with Ouya' announcements, but I thought that ecosystem compatibility was part of the original value proposition.

I'm pretty sure OUYA will not have access to the Play Store officially, and they will have their own store, which should also filter out all the apps that aren't specifically made for the TV experience. So this is more like an "Angry Birds is coming to Kindle Fire" thing. Just because it's compatible, doesn't mean it will be available out of the box, if it doesn't have access to the Play Store, and since it's a much…

"officially" being the key word there. It's available on any number of mod sites.

Re: XBMC and TuneIn on the Ouya

#13
post #5

Most android developers try to ensure that their apps work with popular devices whether or not there is an official partnership. I can appreciate the PR value of all these 'an existing android app will work with Ouya' announcements, but I thought that ecosystem compatibility was part of the original value proposition.

I'm pretty sure OUYA will not have access to the Play Store officially, and they will have their own store, which should also filter out all the apps that aren't specifically made for the TV experience. So this is more like an "Angry Birds is coming to Kindle Fire" thing. Just because it's compatible, doesn't mean it will be available out of the box, if it doesn't have access to the Play Store, and since it's a much…

f-droid.org comes to mind.

Re: XBMC and TuneIn on the Ouya

#16
post #14

Great news. I really hope the ethernet port is gigabit..

Why? 100mbit will do HD content even from a Bluray M2TS file.

I'm skeptical that the Ouya will be able to decode h.264 Level 4.1 (up to 50 Mbps). Xbox 360 can only handle up to 10Mbps peak of Level 4.1. Thus, the only solution is to transcode to MPEG-2 using something like PS3 Media Server. A 100mbit connection is insufficient for high-quality transcoded MPEG-2 in my experience

Re: XBMC and TuneIn on the Ouya

#17
post #16

Earlier quoted context omitted.

Why? 100mbit will do HD content even from a Bluray M2TS file.

I'm skeptical that the Ouya will be able to decode h.264 Level 4.1 (up to 50 Mbps). Xbox 360 can only handle up to 10Mbps peak of Level 4.1. Thus, the only solution is to transcode to MPEG-2 using something like PS3 Media Server. A 100mbit connection is insufficient for high-quality transcoded MPEG-2 in my experience

Probably the OUYA is a bit too light duty for what you'd like to do. It's primarily an indie games console.
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