Kickstarter project Turf Geography Club launches its “Foursquare + Monopoly” app
11–20 of 20 posts
Re: Kickstarter project Turf Geography Club launches its “Foursquare + Monopoly” app
#12So, I backed Turf on Kickstarter when it came out, and it really does look a cut above its competitors. It reminds me of Nimblebit's style but with plenty more wit and whimsy. There are some rough edges but for a 1.0 it's great. However, I wonder about its longevity. I remember back when Gowalla was the big new thing and I had friends literally walking halfway across London just to collect all the cool badges. After…
Re: Kickstarter project Turf Geography Club launches its “Foursquare + Monopoly” app
#13So, I backed Turf on Kickstarter when it came out, and it really does look a cut above its competitors. It reminds me of Nimblebit's style but with plenty more wit and whimsy. There are some rough edges but for a 1.0 it's great. However, I wonder about its longevity. I remember back when Gowalla was the big new thing and I had friends literally walking halfway across London just to collect all the cool badges. After…
(Another aside: There's a common thing on places like HN and similar forums about how Kickstarter is risky and 'don't a lot of project fail?' etc. I have been thinking lately that a proper survey of the success rates of projects, plus some analytics and questions to successful/unsuccessful creators, would be very valuable. I doubt KS will do it themselves, but maybe someone should Kickstart a Kickstarter survey. I'd be in for $20.)
Re: Kickstarter project Turf Geography Club launches its “Foursquare + Monopoly” app
#14(My one little bit of criticism is that I find the 8-bit-style text really hard to read on the iPhone's screen.)
Re: Kickstarter project Turf Geography Club launches its “Foursquare + Monopoly” app
#15Location based gaming throws up a lot of challenges and problems that we felt were less than ideal as a gaming experience and instead of just launching something, we over analysed and try to solve them all upfront (without evidence that they are really problems). My only advice is just launch!
Re: Kickstarter project Turf Geography Club launches its “Foursquare + Monopoly” app
#16Earlier quoted context omitted.
It took us a little over a year. Our team is three people: Michael Tseng - Designer (Me) Steve Finkelstein - Backend Developer Adam Bellmore - Front End Developer We've also had quite a few freelancers help out though to illustrate all of the locations and other assets was time consuming.
Mike, How far along is the Android app?
Re: Kickstarter project Turf Geography Club launches its “Foursquare + Monopoly” app
#17Earlier quoted context omitted.
Mike, How far along is the Android app?
To be honest we haven't gotten to start on it yet. We wanted to prove that there was demand for the iOS version first. When we make the move to Android we will have to build a team for it. Keep the hope alive!
Re: Kickstarter project Turf Geography Club launches its “Foursquare + Monopoly” app
#18So, I backed Turf on Kickstarter when it came out, and it really does look a cut above its competitors. It reminds me of Nimblebit's style but with plenty more wit and whimsy. There are some rough edges but for a 1.0 it's great. However, I wonder about its longevity. I remember back when Gowalla was the big new thing and I had friends literally walking halfway across London just to collect all the cool badges. After…
Re: Kickstarter project Turf Geography Club launches its “Foursquare + Monopoly” app
#19have you ever heard of mytown or booyah?
Ya we have, the original mytown is more in line with what we created, though everyone could own their own copy of each place. In Turf there is only one of each location so you have to fight for ownership. Mytown 2 is not really like Turf. They went more of a cityville route.
Re: Kickstarter project Turf Geography Club launches its “Foursquare + Monopoly” app
#20Disclosure: I'm friends with one of the guys who made it.