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The Middle Ages in Computer Games

medievalists.net

11–15 of 15 posts

Re: The Middle Ages in Computer Games

#11
post #2

Does this book dive deep into medieval economics? I would really like to simulate a somewhat advanced approach on the flow of goods and currency between the upper and lower classes…

The Time Traveller's Guide to Medieval England goes into some detail about logistics and the flow of goods, how town markets operated to distribute goods to people in remote areas, and the role of cities and towns.

I don’t know how much detail you’re looking for, but it’s a fascinating look at daily life for the lower classes

Re: The Middle Ages in Computer Games

#12
post #10

I am quite unlikely to ever read this, but I would love to hear of some medieval tropes which are hilariously incorrect.

You might enjoy the wonderful channel Lindybeige: https://www.youtube.com/playlist?list=PL3A44729FA673EBFF (playlist: "Lindybeige Rants on History") I especially like this video: https://youtu.be/lZfpQzV2GnM ("Ropes and Hollywood", a rant about the value of rope and the silliness of cutting one 1-4 times every 90 minutes)

Great example. It is easy to forget how expensive everything was prior to mechanization. Every bit and bob required untold hours of human labor. Senseless destruction would have been unthinkable.

Re: The Middle Ages in Computer Games

#13

I am quite unlikely to ever read this, but I would love to hear of some medieval tropes which are hilariously incorrect.

I enjoy watching the Modern History TV YouTube channel, which does have some videos along those lines, like the medieval myth busting[1] one, if fashion could be a crime[2], or that they all had bad teeth[3].

[1]: https://www.youtube.com/watch?v=ViV6VmI9g0U

[2]: https://www.youtube.com/watch?v=LmTXiVfas7Q

[3]: https://www.youtube.com/watch?v=fcVwcvWePhU

Re: The Middle Ages in Computer Games

#14
post #2

Does this book dive deep into medieval economics? I would really like to simulate a somewhat advanced approach on the flow of goods and currency between the upper and lower classes…

I enjoyed the "Medieval Demographics Made Easy" (as well as other materials from John Ross). It is a 6-page article made for GMs to aid in crafting believable medieval worlds. It's not enough on its own for your needs but it touches on relevant topics with just the right amount of details.

https://gamingballistic.com/wp-content/uploads/2018/11/Medie...

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