Blunder Free Chess – visualize which squares are attacked
11–20 of 52 posts
Re: Blunder Free Chess – visualize which squares are attacked
#12How do I castle?
Re: Blunder Free Chess – visualize which squares are attacked
#13How do I castle?
Re: Blunder Free Chess – visualize which squares are attacked
#14How do I castle?
Re: Blunder Free Chess – visualize which squares are attacked
#15I'm curious as to why you wrote your own chess implementation - seems like this would have been much easier to implement with chessboard.js [1] and chess.js [2]. 1. https://chessboardjs.com/ 2. https://github.com/jhlywa/chess.js/blob/master/README.md
They wrote their own because it's more fun to do that, and also because they really wanted me to win. The computer is really really bad
Re: Blunder Free Chess – visualize which squares are attacked
#16Re: Blunder Free Chess – visualize which squares are attacked
#17Re: Blunder Free Chess – visualize which squares are attacked
#18Re: Blunder Free Chess – visualize which squares are attacked
#19I was playing chess.com and wished that when you clicked on a piece and it highlighted which positions you could move it to, it would also show in red, which of those positions are take-able.
Re: Blunder Free Chess – visualize which squares are attacked
#20I had a situation where my queen was being attacked by a bishop, and the board showed a "safe" space to move my queen, but that queen would have still been attacked by the bishop along that diagonal. Not sure how you solve that, maybe when clicking on a piece, recalculate the board as if the piece is no longer there?
Wonder if simple fork, skewer, or attack counting threats could also be highlighted in some way. I suppose at a certain point it's just too visually busy and the tactics get way deeper than the surface level notions and end up being a distraction, but could be fun exploring an opening or previous game and seeing the "obvious" threats you might not have seen when playing