Psychedelic Graphics 0: Introduction
11–20 of 73 posts
Re: Psychedelic Graphics 0: Introduction
#12> uv.x = uv.x + sin(time + uv.x * 50.0) * 0.01;
> uv.y = uv.y + sin(time + uv.y * 50.0) * 0.01;
I thought, wow, what on Earth is going on here? But no, it turns out that its not that psychedelic. They could have used p,q or any other variable pair but its still quite interesting geometrically [2].
Re: Psychedelic Graphics 0: Introduction
#13If this is your kind of thing and you ever get a chance to see the musical artist Tipper alongside Fractaled Visions driving the visuals, you’re in for a treat. Most spot on visual depictions of psychedelic artifacts I’ve witnessed. Saw them together last year and it’s the no. 1 artistic experience of my life. The richness, and complexity of Fractaled Vision’s visuals are almost unbelievable. Even knowing a lot about…
Re: Psychedelic Graphics 0: Introduction
#14Appreciate you taking the time!
Re: Psychedelic Graphics 0: Introduction
#15https://benpence.com/blog/post/psychedelic-graphics-1
This gets more into how to introduce motion and new visuals instead of the building blocks. The rolling hills graphic was really interesting.
Re: Psychedelic Graphics 0: Introduction
#16Re: Psychedelic Graphics 0: Introduction
#17This might have been written just for me, I love the premise. I am truly fascinated by people who attempt to reproduce the actual physiological vision effects of psychedelic drugs. Psychoactive drugs can be probes into the inner workings of our minds - in some scientific sense - and exploring the vision effects seems likely to suggest interesting things about how our visual system works. Mostly, I am just impressed w…
Re: Psychedelic Graphics 0: Introduction
#18Re: Psychedelic Graphics 0: Introduction
#19[1] https://grokware.com/ [2] https://m.youtube.com/watch?v=3Z4X4FmIhIw
It was a time of screensavers and palette animation.
Re: Psychedelic Graphics 0: Introduction
#20a bit of a tangent but I'm surprised how heavily visualisers and the like always seem to focus on packing in as much colour as possible. With OLED screens it feels like there's a ton of potential for making really great black-heavy ambient visuals that so an idle TV can become a feature of a room's decor rather than just a big black rectangle in the middle of it.