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The Invention of Battlezone (2022)

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Re: The Invention of Battlezone (2022)

#11
post #5

Here's a much longer interview about the development process with photos of the Army Battlezone cabinet: https://romchip.org/index.php/romchip-journal/article/view/1...

Fascinating that the Army Battlezone project is what lead them to develop the controller based on a Bradley tank that was later used on Star Wars.

Re: The Invention of Battlezone (2022)

#12

If you liked Battlezone back in the day, you can't miss its more modern incarnation: BZFlag. https://www.bzflag.org/ Fully Open Source, damn fun, with lots of servers, maps, and different play modes. Unfortunately the community shrank over the years, and it would benefit a lot from more regular players. Want to take a peek? Then don't miss the 1st 2025 event which is due today at 3 pm EST / 20 UTC. You can login as a…

It is fun but yes, definitely needs fresh players.

Re: The Invention of Battlezone (2022)

#13
A couple years ago I wrote a battlezone clone in C using fixed point math on an rp2040 for a computer security conference badge[1]. Then I noticed I could compile C to webassembly and SDL2 was supported, so I extracted the battlezone code from the badge code, ported it to use SDL2 and made it work (mostly) in the browser[2]

[1] https://www.youtube.com/watch?v=KWZriUMNpLc

[2] https://github.com/smcameron/browzer-tanx

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