Very cool!
WebGL Fluid Simulation
11–20 of 61 posts
Re: WebGL Fluid Simulation
#12Re: WebGL Fluid Simulation
#13If I stir a cup (or even a rectangle) of water, it will start swirling. Why does this not swirl? Local chaos, dissipates quickly, bulk flow does not sustain.
Re: WebGL Fluid Simulation
#14I think this actually produces HDR on my iPhone 15 Pro, which really makes it pop because not a lot of things do Very cool!
Re: WebGL Fluid Simulation
#15If I stir a cup (or even a rectangle) of water, it will start swirling. Why does this not swirl? Local chaos, dissipates quickly, bulk flow does not sustain.
Swirls on my phone.
If you dab a finger in the stream at right angles to the flow you made, the splash flows the expected way, but maybe slower than water.
It would be good to visualize any flow. And also to respond to device orientation so you can feed the resonance :)
Re: WebGL Fluid Simulation
#16https://news.ycombinator.com/item?id=19963640 https://news.ycombinator.com/item?id=23955527
Re: WebGL Fluid Simulation
#17Re: WebGL Fluid Simulation
#18I think this actually produces HDR on my iPhone 15 Pro, which really makes it pop because not a lot of things do Very cool!
It looks really nice and is very smooth.. But a subscription for a fluid dynamic app, really?
Re: WebGL Fluid Simulation
#19I love Evan’s Pool demo. https://madebyevan.com/webgl-water/