I'll elaborate on anything in here if anyone wants to know things.
Advent of Code on the Nintendo DS
11–20 of 56 posts
Re: Advent of Code on the Nintendo DS
#12Ask HN (comment edition): I know we have plenty of people here doing AoC with their own personal challenges/restrictions on top. What are yours? Solving in an eso-lang? Self-imposed resource constraints (runtime/memory)? Only using Excel? Let's hear 'em.
Trying to juggle two kids, a mortgage, xmas and only having 30' at night to myself to even hear my own thoughts. I'd take your artificial constraints any day.
Re: Advent of Code on the Nintendo DS
#13Ask HN (comment edition): I know we have plenty of people here doing AoC with their own personal challenges/restrictions on top. What are yours? Solving in an eso-lang? Self-imposed resource constraints (runtime/memory)? Only using Excel? Let's hear 'em.
Maybe next year I'll actually prepare some utility code for parsing grids and 2d vector math and such.
Re: Advent of Code on the Nintendo DS
#14Ask HN (comment edition): I know we have plenty of people here doing AoC with their own personal challenges/restrictions on top. What are yours? Solving in an eso-lang? Self-imposed resource constraints (runtime/memory)? Only using Excel? Let's hear 'em.
This is my first advent of code, my initial goal was solving the challenges using APL (note: I've never used that kind of language). It didn't work. :D I continued in C++, but kind of lost interest. Next year I'll learn the language beforehand. hehe
Re: Advent of Code on the Nintendo DS
#15I'm such a baby programmer that Advent of Code is still challenging for me, so it's fascinating to see people taking it and exploring all these new languages and platforms. I found (and subsequently lost) someone who had started creating little 8-bit style visualizations from the data outputs. I do feel like programmers are a bit of a masochistic lot when it comes to AoC, though. > The logical way to output the solut…
Re: Advent of Code on the Nintendo DS
#16I'm such a baby programmer that Advent of Code is still challenging for me, so it's fascinating to see people taking it and exploring all these new languages and platforms. I found (and subsequently lost) someone who had started creating little 8-bit style visualizations from the data outputs. I do feel like programmers are a bit of a masochistic lot when it comes to AoC, though. > The logical way to output the solut…
Don't beat yourself up. This guy - "I do actually know Rust, but I never learned how to use it. I just started writing it because I was born with an innate knowledge of the language, similar to how I know Java or Kotlin despite never having learned them." My first words were "Dada!". This guys was "public static void main(String[] args)"
Re: Advent of Code on the Nintendo DS
#17Ask HN (comment edition): I know we have plenty of people here doing AoC with their own personal challenges/restrictions on top. What are yours? Solving in an eso-lang? Self-imposed resource constraints (runtime/memory)? Only using Excel? Let's hear 'em.
This is my first advent of code, my initial goal was solving the challenges using APL (note: I've never used that kind of language). It didn't work. :D I continued in C++, but kind of lost interest. Next year I'll learn the language beforehand. hehe
There’s a decent VSCode plugin but I mostly use the online pad because it’s such a rich environment. Very active Discord, with an AoC channel for help and sharing solutions - the maintainer actively iterates on the language to help them solve AoC problems.
(I also fall back to Clojure when I’m struggling to come up with a uiua solution or banging my head against the stack, I kinda wish I had uiua-in-Clojure like how April is APL-in-CL)
Re: Advent of Code on the Nintendo DS
#18Ask HN (comment edition): I know we have plenty of people here doing AoC with their own personal challenges/restrictions on top. What are yours? Solving in an eso-lang? Self-imposed resource constraints (runtime/memory)? Only using Excel? Let's hear 'em.
Re: Advent of Code on the Nintendo DS
#19Ask HN (comment edition): I know we have plenty of people here doing AoC with their own personal challenges/restrictions on top. What are yours? Solving in an eso-lang? Self-imposed resource constraints (runtime/memory)? Only using Excel? Let's hear 'em.
Re: Advent of Code on the Nintendo DS
#20Ask HN (comment edition): I know we have plenty of people here doing AoC with their own personal challenges/restrictions on top. What are yours? Solving in an eso-lang? Self-imposed resource constraints (runtime/memory)? Only using Excel? Let's hear 'em.
I can never get myself to care enough to do more than a small handful (2 to 3 per year max, if I have time in between other hobbies/family/travel and most especially work). However, my favorite restriction is to try to do incredibly terse approaches for those first few. For example, do it all in a single Python line as a large list/dict comprehension. Or do it all in a bash pipeline. Or find some way to express it al…
Ha, this is pretty much my favorite restriction too. I try to do one single-line expression for input parsing, one for the part 1 solution, and one for the part 2 solution (eg [1]). Thought sometimes I can't manage it and I just fall back to solving it normally.
[1] https://github.com/benhaney/Advent-of-Code/blob/master/2024/...