This is a plea to use TypeScript instead of JS. Why not. Strong typing is certainly great. But the reason I don't use TypeScript isn't any of those listed: it's because it needs a compilation step, and I don't want that.
> it's because it needs a compilation step, and I don't want that Why? The seconds it takes to compile even a large project are paid back a million fold everytime it catches a mistake you'd have missed or your IDE out you used the wrong type. It's probably not listed in the article because it's a nonsensical argument.
Do people really have this issue? My errors are never type related and when they are the console tells me immediately and the exactly line to fix.
What I need is a StupidScript to save me from the stupidity of my logic errors…
Like for example I’m working on a custom game engine for a web game I’m making, I’m having issues with the rewards unlock at the end of the match. The code is “correct” the right types go to the right place but there is a logic error somewhere that prevents certain rewards from unlocking.