Mapping all 13.8 gigapixels of the Caves of Qud world map
11–19 of 19 posts
Re: Mapping all 13.8 gigapixels of the Caves of Qud world map
#12I've always wanted to get into Caves of Qud but it seems so daunting, similar to Dwarf Fortress. It's been a few years though, maybe I should give it another shot. Does anyone here play it? Are there any good guides or tutorials out there?
However the recent update for Steam - and I'm very glad for the dev success - has left me cold and I haven't played it since.
I've been building dorf death forts since 2010 though and will always remember the goblins riding giant sparrow invasion of my underground cavern level fort in v0.34.
Re: Mapping all 13.8 gigapixels of the Caves of Qud world map
#13I've always wanted to get into Caves of Qud but it seems so daunting, similar to Dwarf Fortress. It's been a few years though, maybe I should give it another shot. Does anyone here play it? Are there any good guides or tutorials out there?
Re: Mapping all 13.8 gigapixels of the Caves of Qud world map
#14Re: Mapping all 13.8 gigapixels of the Caves of Qud world map
#15I've always wanted to get into Caves of Qud but it seems so daunting, similar to Dwarf Fortress. It's been a few years though, maybe I should give it another shot. Does anyone here play it? Are there any good guides or tutorials out there?
Re: Mapping all 13.8 gigapixels of the Caves of Qud world map
#16I've always wanted to get into Caves of Qud but it seems so daunting, similar to Dwarf Fortress. It's been a few years though, maybe I should give it another shot. Does anyone here play it? Are there any good guides or tutorials out there?
DF is such a time sink and its got a lot of hacking potential with DFhack and some lua skills. However the recent update for Steam - and I'm very glad for the dev success - has left me cold and I haven't played it since. I've been building dorf death forts since 2010 though and will always remember the goblins riding giant sparrow invasion of my underground cavern level fort in v0.34.
Re: Mapping all 13.8 gigapixels of the Caves of Qud world map
#17Earlier quoted context omitted.
DF is such a time sink and its got a lot of hacking potential with DFhack and some lua skills. However the recent update for Steam - and I'm very glad for the dev success - has left me cold and I haven't played it since. I've been building dorf death forts since 2010 though and will always remember the goblins riding giant sparrow invasion of my underground cavern level fort in v0.34.
Why is the Steam update a deal breaker?
Re: Mapping all 13.8 gigapixels of the Caves of Qud world map
#18Caves of Qud, similar to Dwarf Fortress, is one of those games that I have a lot of respect for. The amount of complexity and content is pretty nuts. I'll never play either, but they're super cool and deserve a footnote in gaming history.
Re: Mapping all 13.8 gigapixels of the Caves of Qud world map
#19Earlier quoted context omitted.
DF is such a time sink and its got a lot of hacking potential with DFhack and some lua skills. However the recent update for Steam - and I'm very glad for the dev success - has left me cold and I haven't played it since. I've been building dorf death forts since 2010 though and will always remember the goblins riding giant sparrow invasion of my underground cavern level fort in v0.34.
Why is the Steam update a deal breaker?
That combined with an increase in the complexity for tileset creation means it feels like a different game tbh.
The old game had a commuity release called the lnp that had tonnes of community content, tweaks and utilities bundled together, while they have slowly being coming out on Steam as mods it just doesnt feel like the same game.
Again, I'm happy for Toady as him and his brother - and cat - are far more financially secure, but it feels like a different game. I might come back in a year or two and see then.