The Analog Thing: Analog Computing for the Future
11–20 of 32 posts
Re: The Analog Thing: Analog Computing for the Future
#12Re: The Analog Thing: Analog Computing for the Future
#13Re: The Analog Thing: Analog Computing for the Future
#14In my upper-division analog electronics class (the hard one), our lab project throughout the quarter was to build an analog computer that simulated the physics of a bouncing ball. Physical variables of the system were adjustable (gravity constant, coefficient of restitution, etc), and the ball was "released" by pressing a button. The output was viewed on an oscilloscope. One of the hardest 10 weeks of my life, but al…
Do you think about the analog qualities of your traces when laying things out? If so then the course was well taken.
In my observations I've found that too many digital engineers assume a differential pair will save them without actually fixing the impedance and parasitic issues. Particularly as the timings of things become so much more precise analog is so important. People forget that a digital circuit is just an analog one under the covers.
Re: The Analog Thing: Analog Computing for the Future
#15In my upper-division analog electronics class (the hard one), our lab project throughout the quarter was to build an analog computer that simulated the physics of a bouncing ball. Physical variables of the system were adjustable (gravity constant, coefficient of restitution, etc), and the ball was "released" by pressing a button. The output was viewed on an oscilloscope. One of the hardest 10 weeks of my life, but al…
Re: The Analog Thing: Analog Computing for the Future
#16As a different sort of analog computer, I have long been wondering about a “compiler” for fluidic logic that can output devices you could 3D print which would then operate on pneumatic or hydraulic signals. Probably entirely useless, but wouldn’t be affected by an EMP! That idea was shamelessly inspired by the soft fluidic robot some years back.
Sperry UNIVAC once built a 4-bit fluidic ALU as a demo, but it was useless.
Re: The Analog Thing: Analog Computing for the Future
#17The way you usually run an analog computer is to put it into fast repeat mode (which they call REPF), where it cycles between initial condition mode and run mode. Outputs go to a scope. Then you can twiddle the knobs and see the output respond immediately.
The other modes are used mostly during setup and debug.
Hours of fun. Ages 14 and up.
[1] https://www.alibaba.com/product-detail/YIXINTAI-DSO138-Digit...
Re: The Analog Thing: Analog Computing for the Future
#18It's a cute toy and a fun educational tool, but "computing for the future" seems like a bit of an overstatement.
Veritasium explains it really well in general here (and demos the device) https://www.youtube.com/watch?v=GVsUOuSjvcg
Re: The Analog Thing: Analog Computing for the Future
#19There’s no better introduction to signals and systems than a modular synthesizer IMO - the combination of tactility and audibility for multi-sensory learning is so great at building intuition - and more importantly, excitement! - for signal processing. This looks like a cool project in the same spirit!
Cool, I was thinking about the other way around, using an analog computer to build synthesizers.
Re: The Analog Thing: Analog Computing for the Future
#20There’s no better introduction to signals and systems than a modular synthesizer IMO - the combination of tactility and audibility for multi-sensory learning is so great at building intuition - and more importantly, excitement! - for signal processing. This looks like a cool project in the same spirit!