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Ask HN :Launched a simple web game site, got 0 users - any advice on growing it?

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Re: Ask HN :Launched a simple web game site, got 0 users - any advice on growing it?

#12
post #11

> I heard building a game site could generate some revenue Is that "method" from some get-rich-quick/passive income pundit? Gaming is extremely saturated. But good luck nonetheless, I guess.

Ah, so sad, it seems I was deceived by some "experts".

Re: Ask HN :Launched a simple web game site, got 0 users - any advice on growing it?

#13
post #11

> I heard building a game site could generate some revenue Is that "method" from some get-rich-quick/passive income pundit? Gaming is extremely saturated. But good luck nonetheless, I guess.

Ah, so sad, it seems I was deceived by some "experts".

as long as you didn't pay for their course or shell out for expensive devs, you're probably alright.

a learning experience.

Re: Ask HN :Launched a simple web game site, got 0 users - any advice on growing it?

#14
post #6

Earlier quoted context omitted.

I think the comment above meant the opposite of this; that you could post the URL here with a description of the game and that way maybe you could get some visits. As it is now -no URL, no description of the game- it's really hard to give you any advice on what might be the problem with it. Other than that, try some game communities and forums. Post on some subreddit, publish it on itch.io, etc.

Thank you very much~ Here is the address: https://freewebgamer.com/ I tried to submit some for inclusion or send them to friends, but the effect was not good. Instead, I received more than 200 marketing emails in my mailbox, saying that if I paid $500, I could get 1,000 users. . It looks like a scam.

The sibling reply here is pretty harsh... but I have to agree with the gist of it :( The site looks really spammy, like the worst parts of the Android Play Store or those junk SEO sites.

It also looks like you're just straight-up stealing from other sites like y8.com and Gamepix, not even attributing them...

If I were a search engine, I'd probably penalize your site and delist it on purpose because... really... it's just SEO spam that's taking other people's content and adding noise =( You're not adding any new value for your users, you're taking away value because you're just making it harder for them to find the official sites of the games. Did you ask for any of the game authors' permission? It feels kinda shady, TBH...

Re: Ask HN :Launched a simple web game site, got 0 users - any advice on growing it?

#15
post #5

Since you don't have a mechanism for bringing users to you you should take your game to the marketplaces where users are like itch.io or even Steam.

Thank you very much~ I roughly know what's going on. I'm not a game developer myself. I made a website myself, and I want to integrate some of the games I play on a daily basis here, and then see if there are people who like the same thing who can visit and use it. itch.io is a great website, (I may immerse myself in it for hundreds of hours, I'm hopeless) I just want to know if this is the case, what other suggestio…

If you rule out publishing to the marketplaces where gamers are congregating you need to figure out another source of customer acquisition, like advertising or getting media sites to promote your game.

Re: Ask HN :Launched a simple web game site, got 0 users - any advice on growing it?

#16
OK, thank you very much for your suggestions. The truth is cruel, but it is still the truth. I decided to delete all these junk games and then collect and integrate some high-quality games myself. Thank you again for your suggestions and opinions. Very useful.

Re: Ask HN :Launched a simple web game site, got 0 users - any advice on growing it?

#17

Earlier quoted context omitted.

Ah, so sad, it seems I was deceived by some "experts".

as long as you didn't pay for their course or shell out for expensive devs, you're probably alright. a learning experience.

Yes, I haven't paid them anything yet, except for the domain purchase fee.
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