The big issue with bootstrappable builds is how to get started and have good examples. This is an ambitious goal, like landing on the moon, and takes a lot to get there. My understanding of this has been you need to (a) Be able to have a compiler that can be compiled from understandable code, which itself may require a set of increasingly complex compilers. I've heard this referred to before as a "compiler pilgrimage…
When you have a build dependency on one of multiple stage 0 compilers, the problem of a cycle basically disappears. You need a C++ compiler to build a C++ compiler these days, but you have your choice of two C++ compilers, so the probability you wake up one day without a working C++ compiler that you need is quite low. And the mostly theoretical trusting-trust problem basically disappears on the second stage 0 compiler availability, so the marginal benefit of a third or fourth or nth stage 0 compiler is basically nil.
And yet, the vast majority of bootstrappable build efforts are basically focusing on "how do I go from, say, a hex editor to a working C compiler," which is one of the least useful efforts imaginable. You can sort of see this with their project list: they highly tout their efforts to get to gcc from "stage0", and when they start talking about Java, it instead becomes "here's how to build a 20-year old version of Java, but, uh, most of this stuff is unmaintained so good luck?" And the JVM languages are in a state of "uhhh... we don't know how to break these cycles, any ideas?"