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SurrealEngine: Open-source reimplementation of Unreal Engine with playable UT99

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Re: SurrealEngine: Open-source reimplementation of Unreal Engine with playable UT99

#12
post #8
post #5

https://github.com/dpjudas/SurrealEngine/blob/efb4a196ccc856... Look, I get it: they named their library "dumb" so they felt they just have to be cutesy with the license file, but please don't. If you hate licenses that much, https://spdx.org/licenses/WTFPL.html is probably for you (the actual project seems to be BSD-3)

You're complaining about a 3rd party library license that the project cannot change...

I know posting a top-level comment seems indistinguishable from wagging my finger at the project, but it was just a license rant. I hoped that by including the third-party link it would make it more obvious what was being commented upon but I guess not

Re: SurrealEngine: Open-source reimplementation of Unreal Engine with playable UT99

#13
post #8
post #5

https://github.com/dpjudas/SurrealEngine/blob/efb4a196ccc856... Look, I get it: they named their library "dumb" so they felt they just have to be cutesy with the license file, but please don't. If you hate licenses that much, https://spdx.org/licenses/WTFPL.html is probably for you (the actual project seems to be BSD-3)

You're complaining about a 3rd party library license that the project cannot change...

No one should use packages with licensing of this sort. The way the project changes the license is by changing which library they use.

Re: SurrealEngine: Open-source reimplementation of Unreal Engine with playable UT99

#14
post #6

Epic could open-source the original engine, like its former primary competitor id Software did with the old idTech engines.

There were some plans to do so a while back: >We definitely can’t open source Unreal Engine 2 or 3, because of dependencies on a large number of external closed-source middleware packages with complex licensing requirements. >Open sourcing Unreal Engine 1 might be possible, but getting the source and dependencies into a releasable state would take a lot of cleanup effort that we just haven’t been able to find time fo…

Man, I try to think longer term so "a while back" can be 3-4 years ago.

then I see that comment made almost 10 years ago. I feel a lot of that goodwill went out the door once Fortnite became a cash cow.

Re: SurrealEngine: Open-source reimplementation of Unreal Engine with playable UT99

#15
post #5

https://github.com/dpjudas/SurrealEngine/blob/efb4a196ccc856... Look, I get it: they named their library "dumb" so they felt they just have to be cutesy with the license file, but please don't. If you hate licenses that much, https://spdx.org/licenses/WTFPL.html is probably for you (the actual project seems to be BSD-3)

For people who want more cutesy licenses, find some here: https://github.com/benlk/misc-licenses?tab=readme-ov-file#ot...

Re: SurrealEngine: Open-source reimplementation of Unreal Engine with playable UT99

#17
post #2

This makes me so happy and brings back a lot of memories. I really appreciate all the effort that video game archivists put into keeping these old games playable.

Yeah, when I saw the screenshot of Facing Worlds the song from that level immediately started playing in my head.

Re: SurrealEngine: Open-source reimplementation of Unreal Engine with playable UT99

#19

Earlier quoted context omitted.

There were some plans to do so a while back: >We definitely can’t open source Unreal Engine 2 or 3, because of dependencies on a large number of external closed-source middleware packages with complex licensing requirements. >Open sourcing Unreal Engine 1 might be possible, but getting the source and dependencies into a releasable state would take a lot of cleanup effort that we just haven’t been able to find time fo…

Man, I try to think longer term so "a while back" can be 3-4 years ago. then I see that comment made almost 10 years ago. I feel a lot of that goodwill went out the door once Fortnite became a cash cow.

My guess is that they are very busy and forgot about it. Maybe if someone reminds Tim he will do it eventually.

Re: SurrealEngine: Open-source reimplementation of Unreal Engine with playable UT99

#20

Earlier quoted context omitted.

There were some plans to do so a while back: >We definitely can’t open source Unreal Engine 2 or 3, because of dependencies on a large number of external closed-source middleware packages with complex licensing requirements. >Open sourcing Unreal Engine 1 might be possible, but getting the source and dependencies into a releasable state would take a lot of cleanup effort that we just haven’t been able to find time fo…

Man, I try to think longer term so "a while back" can be 3-4 years ago. then I see that comment made almost 10 years ago. I feel a lot of that goodwill went out the door once Fortnite became a cash cow.

Fortnite killed UT 4 and I hate it for that
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