Fair Chess and Simultaneous Games
11–20 of 47 posts
Re: Fair Chess and Simultaneous Games
#12This is how esports are balanced, and how a game like Starcraft was (at least when I played) more fair than Chess even though there were three "colors" involved (Zerg, Protoss, Terran) and way more "pieces" and complexity.
Re: Fair Chess and Simultaneous Games
#13Re: Fair Chess and Simultaneous Games
#14Re: Fair Chess and Simultaneous Games
#15Isn't this game with the given conflict resolution rules just broken? But forcing conflicts feels like a way to cause a game to become a draw. Imagine I move my queen next to the opponent's king (with no defense). My opponent's only legal move is to capture it in the next move. Let's say I don't like my chances of winning, so I just keep on trying to move the queen away from that square. Every such attempt results in…
Re: Fair Chess and Simultaneous Games
#16We should have to create many rules to avoid this.
Nice post :)
Re: Fair Chess and Simultaneous Games
#17Turning a game of perfect information into a bluffing and anticipation game is not a minor change. It's a fundamental change of the essence of what the game is.
Re: Fair Chess and Simultaneous Games
#18Re: Fair Chess and Simultaneous Games
#19In tennis, on every point there's a big advantage to the server. Not because he "gets to go first" but because he gets a second chance in some situations. You can prove this: in high level mens tennis the server wins ~70% of points [0] but on a second serve - equivalent to playing without the second chance - he wins almost exactly 50% [1]
This creates a tension in every game where one player is attacking and expected to win, the other player needs to "break" him at least once or twice in the course of the match to win the overall contest.
Chess is similar, but worse because of the possibility of draws. 60-90% of top level chess games end in draws.
Computer chess is even worse again! 95%+ of top computer play ends in draws. Organisers of engine tournaments have solved this: they let the computers play from positions considered advantageous to white, usually where they expect White to score ~75%. They play each position with both White and Black. [2]
This wouldn't be a popular or practical change for human play. But that's not the point, letting White take back his moves à la tennis wouldn't be a change people would accept either. The point is that chess isn't in need of evening out the first-move advantage.
[0] https://www.ultimatetennisstatistics.com/statsLeaders [1] https://www.braingametennis.com/the-art-of-winning-2nd-serve... [2] https://tcec-chess.com/articles/TCEC_Openings_FAQ.html
Re: Fair Chess and Simultaneous Games
#20"Players enter a boxing ring and fight for the square." - I LOLed :) Great stuff!
For anyone unaware, this is a real thing! https://en.wikipedia.org/wiki/Chess_boxing
Source: I fought in (and won!) a one-off chessboxing exhibition match in London back in 2012