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Doctor-prescribed videogame for ADHD

endeavorrx.com

11–20 of 243 posts

Re: Doctor-prescribed videogame for ADHD

#11
post #10

I've been on this for about a month and a half now. The game itself isn't engaging at all. It was a struggle to get myself to actually play the game regularly, for the allotted time (30 minutes, 5 days a week). It feels like a pretty big flaw with the game - after all, one of the challenges that people with ADHD face is forcing themselves to do things they don't want to do. This game is a complete bore, and I can't i…

Heh Maybe reading a good physical book for the same time would work as well??

Re: Doctor-prescribed videogame for ADHD

#13

$99 a month subscription, because they're FDA or whatever approved. Is there corruption with these kind of things, or did they just hit jackpot?

Just saying there are heaps of free apps that monitor and manage insulin dosing without FDA approval.

I don't see why you need FDA approval for a video game, or even make medical claims about a video game.

Re: Doctor-prescribed videogame for ADHD

#14
post #10

I've been on this for about a month and a half now. The game itself isn't engaging at all. It was a struggle to get myself to actually play the game regularly, for the allotted time (30 minutes, 5 days a week). It feels like a pretty big flaw with the game - after all, one of the challenges that people with ADHD face is forcing themselves to do things they don't want to do. This game is a complete bore, and I can't i…

My initial reaction is that it looks like a Super Mario Galaxy ripoff.

Re: Doctor-prescribed videogame for ADHD

#15

$99 a month subscription, because they're FDA or whatever approved. Is there corruption with these kind of things, or did they just hit jackpot?

FDA did not approve it, that is the highest level and requires proof that it is more effective than placebo I believe. The FDA only looked for adverse events in the data and granted authorization to market it as they determined it is very low risk for adverse events. But people will be mislead by the FDA-authorized status as some kind of FDA blessing that it works: https://www.fda.gov/news-events/press-announcements/fda-perm...

Re: Doctor-prescribed videogame for ADHD

#16
post #10

I've been on this for about a month and a half now. The game itself isn't engaging at all. It was a struggle to get myself to actually play the game regularly, for the allotted time (30 minutes, 5 days a week). It feels like a pretty big flaw with the game - after all, one of the challenges that people with ADHD face is forcing themselves to do things they don't want to do. This game is a complete bore, and I can't i…

Heh Maybe reading a good physical book for the same time would work as well??

If you do find a book which manages to totally captivate you, then you’d just rather read that instead of returning to normal life. Not sure if this really counts as helping ADHD

Re: Doctor-prescribed videogame for ADHD

#18
FDA approves all sorts of software as a medical device that it doesn't rigorously test or understand.

Completely serious - I bet Tetris could be approved by the FDA for ADHD treatment if The Tetris Company were willing to put in the effort for all the paperwork and fees.

Re: Doctor-prescribed videogame for ADHD

#19
post #12

You know when they don't say actual numbers that it doesn't work much better than a placebo.

They include some clinical research info at the end of the usage instructions PDF[0].

One says results were not statistically significant and the other has a warning that it may be placebo effect since they didn’t have a “sham control group”.

(I don't have enough stats knowledge to know what any of this actually means though.)

0: https://www.endeavorrx.com/wp-content/uploads/2024/01/Endeav... (pdf)

Re: Doctor-prescribed videogame for ADHD

#20
post #10

I've been on this for about a month and a half now. The game itself isn't engaging at all. It was a struggle to get myself to actually play the game regularly, for the allotted time (30 minutes, 5 days a week). It feels like a pretty big flaw with the game - after all, one of the challenges that people with ADHD face is forcing themselves to do things they don't want to do. This game is a complete bore, and I can't i…

Thanks for your perspective. I've known and lived with several people who have ADHD, and you've expressed exactly the perspective I expected to hear from them.

"Games as treatment" are a new frontier of "selling bullshit". This happened before in education, and it's now making its way into health care.

The problem, here, is that the users aren't any part of how these games are designed. Everything about them is just directed at making presentations to investors and licensing bodies.

In the real games industry, user testing is the apex of success: you know your users will enjoy and benefit from your design choices because your users have already enjoyed and benefited from your design choices. When this relationship doesn't hold, the game gets changed. Play testing is king.

This kind of thing is cynical, thoughtless, and testless. It shouldn't exist, and it's nothing more than the effort of some founders to gather funding from clueless agencies.

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