Live data from Hacker News

Vision language models are blind

vlmsareblind.github.io

11–20 of 202 posts

Re: Vision language models are blind

#11

Entertaining, but I think the conclusion is way off. > their vision is, at best, like that of a person with myopia seeing fine details as blurry is a crazy thing to write in an abstract. Did they try to probe that hypothesis at all? I could (well actually I can't) share some examples from my job of GPT-4v doing some pretty difficult fine-grained visual tasks that invalidate this. Personally, I rate this paper [1], wh…

Yeah I think their findings are def interesting but the title and the strong claims are a tad hyperbolic.

Re: Vision language models are blind

#12
post #6
post #4

Current approaches of multi-modal models work on embeddings and tokenizations of images, which is the fundamental problem: you are feeding blurry, non-precise data into the model. Yes, they are blind because of exactly this. An embedding isn't conceptually that much different from feeding a 1024-word description of an image instead of the actual image. At the moment compute power isn't good enough to feed high-res pi…

Doesn't Gemini have a 2 million token limit for exactly this?

The number of tokens per image are actually fairly small, ranging from 85 to ~500.

Re: Vision language models are blind

#13
post #9
post #7

Wow, that is embarrassingly bad performance for current SOTA models (GPT-4o, Gemini-1.5 Pro, Sonnet-3, Sonnet-3.5), which are advertised and sold as being able to understand images, e.g., for guiding the blind or tutoring children in geometry! The tasks at which they fail are ridiculously simple for human beings, including, for example: * counting the number of times two lines intersect; * detecting whether two circl…

I don't see how this is "embarrassing" in the slightest. These models are not human brains, and the fact that people equate them with human brains is an embarrassing failure of the humans more than anything about the models. It's entirely unsurprising that there are numerous cases that these models can't handle that are "obvious to humans." Machine learning has had this property since its invention and it's a classic…

It is embarrassingly, shockingly bad, because these models are advertised and sold as being capable of understanding images.

Evidently, all these models still fall short.

Re: Vision language models are blind

#14
This is kind of the visual equivalent of asking an LLM to count letters. The failure is more related to the tokenization scheme than the underlying quality of the model.

I'm not certain about the specific models tested, but some VLMs just embed the image modality into a single vector, making these tasks literally impossible to solve.

Re: Vision language models are blind

#15

Entertaining, but I think the conclusion is way off. > their vision is, at best, like that of a person with myopia seeing fine details as blurry is a crazy thing to write in an abstract. Did they try to probe that hypothesis at all? I could (well actually I can't) share some examples from my job of GPT-4v doing some pretty difficult fine-grained visual tasks that invalidate this. Personally, I rate this paper [1], wh…

[deleted]

Re: Vision language models are blind

#16
VLMs so far have never been good at counting objects or spatial relationships (e.g. the coffee is to the right of the microwave).

There are ways to help the VLM out - Set of Marks [0] from Microsoft being the most prominent, which uses segmentation to outline and label sections of the image before sending to the VLM.

Providing "speakable" labels to regions helps ground the visual abilities of VLMs and is why in this paper the performance is so much better when words are present in the grid for "Task 6: Counting the rows and columns of a grid"

0: https://github.com/microsoft/SoM

Re: Vision language models are blind

#17
Well, all the models (especially Claude 3.5 Sonnet) seem to perform much better than random, so they are clearly not blind. The only task where Claude Sonnet 3.5 does not perform better than random is the one where you have to follow many different paths (the ones where the answer from A to C is 3), something that would take me several seconds to solve.

I have the feeling that they first choose the title of the paper and then run the evaluation on the new Claude 3.5 Sonnet on these abstract images.

>their vision is, at best, like that of a person with myopia seeing fine details as blurry

This also makes no sense, since the images evaluate the abstract capabilities of the models, not their eyesight.

Re: Vision language models are blind

#18

Entertaining, but I think the conclusion is way off. > their vision is, at best, like that of a person with myopia seeing fine details as blurry is a crazy thing to write in an abstract. Did they try to probe that hypothesis at all? I could (well actually I can't) share some examples from my job of GPT-4v doing some pretty difficult fine-grained visual tasks that invalidate this. Personally, I rate this paper [1], wh…

There are quite a few "ai apologists" in the comments but I think the title is fair when these models are marketed towards low vision people ("Be my eyes" https://www.youtube.com/watch?v=Zq710AKC1gg) as the equivalent to human vision. These models are implied to be human level equivalents when they are not.

This paper demonstrates that there are still some major gaps where simple problems confound the models in unexpected ways. These is important work to elevate otherwise people may start to believe that these models are suitable for general application when they still need safeguards and copious warnings.

Re: Vision language models are blind

#20
It's really interesting that there's a huge performance discrepancy between these SOTA models. In the Olympic logo example, GPT-4o is below the baseline accuracy of 20% (worse than randomly guessing) while Sonnet-3.5 was correct ~76% of the time.

Does anyone have any technical insight or intuition as to why this large variation exists?

Post reply on HN