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iDOS 3 Rejected by Apple

litchie.com

11–20 of 116 posts

Re: iDOS 3 Rejected by Apple

#11

Apple gets a lot of flack for making iOS a closed system and I genuinely believe that the decisions they make are what they believe are in the public good. ...except for App Store reviews, which are frequently irrational, contradictory, and kafkaesque. (Automatically denied because the app shared the name with a version disallowed under the previous policy? Then denied because they had tried too many times? This is a…

> I genuinely believe that the decisions they make are what they believe are in the public good.

Yes, because users would much rather make purchases outside apps like Kindle because of Apple’s revenue cut. Apple is such a great company that it’s inconceivable they’d ever to protect their own interests and stifle competition.

Re: iDOS 3 Rejected by Apple

#12

Original post is from April, but there is an update at the bottom from June: > Got a call from Apple after 2 months. They have decided that iDOS is not a retro game console, so the new rule is not applicable. They suggested I make changes and resubmit for review, but when I asked what changes I should make to be compliant, they had no idea, nor when I asked what a retro game console is. We need a DMA over here yester…

The DMA stifles innovation and would make many recent iOS features illegal. Apple Intelligence - points you to Apple Music or Apple Maps as a response to your query? Illegal. iPhone Mirroring - doesn't work with Windows or Android. Illegal. Shareplay screen sharing - doesn't work with Windows or Android. Illegal. There's a reason those features are not getting an EU release.

The problem isn't that it's illegal it's that it's unknown.

DMA enforcement is about the spirit of the law rather than the clear meaning and so everything is vague and subjective.

And with the fines being so ridiculously large it's not worth the risk.

Re: iDOS 3 Rejected by Apple

#14

Original post is from April, but there is an update at the bottom from June: > Got a call from Apple after 2 months. They have decided that iDOS is not a retro game console, so the new rule is not applicable. They suggested I make changes and resubmit for review, but when I asked what changes I should make to be compliant, they had no idea, nor when I asked what a retro game console is. We need a DMA over here yester…

> We need a DMA over here yesterday.

I understand why you would believe this, but Apple currently refuses to notarize UTM for distribution outside of the App Store via Notarization under rule 2.5.2:

> UTM also noted that Apple is barring UTM SE from being notarized for third-party app stores because the app apparently violated guideline 2.5.2. That rule states that apps have to be self-contained and can’t execute code “which introduces or changes features or functionality of the app, including other apps.” [0]

While the DMA may eventually force Apple to slide on this rule, currently it doesn't actually solve the problem at-hand.

[0]: https://www.theverge.com/2024/6/24/24185066/apple-pc-dos-emu...

Re: iDOS 3 Rejected by Apple

#15

Apple seriously needs to make all internal coms about rejecting apps public to the person being rejected. I do mean all this way, when people blog about it, there's no more ambiguity and it can be assessed. Also, you can see if they're rejecting it for something they already approved of prior. It feels like some people doing the reviews dont look at prior history at all. Maybe they dont even get access to it, or mayb…

I have the same weird Apple review experience a couple of years ago too. Sorry for hijacking this post. But every year Apple is just throwing random rejections with our app.

https://law.gmnz.xyz/2022/02/02/submitting-urgent-hotfix.htm...

Re: iDOS 3 Rejected by Apple

#16
Submitting apps to the App Store is one of the more frustrating things in life. Reviewers are lazy, random and don’t do any homework. You roll a dice and hope you don’t have any issues. Couple that with a bloated Xcode that still hasn’t learned anything from VS Code, long compile times, long processing times, bullshit compliance checkboxes and the time-consuming filling out of information of what your app is all about. Oh, and you can do the same again for Google’s Play Store!

No thanks, I’ll stick with PWAs.

Re: iDOS 3 Rejected by Apple

#17

Original post is from April, but there is an update at the bottom from June: > Got a call from Apple after 2 months. They have decided that iDOS is not a retro game console, so the new rule is not applicable. They suggested I make changes and resubmit for review, but when I asked what changes I should make to be compliant, they had no idea, nor when I asked what a retro game console is. We need a DMA over here yester…

The DMA stifles innovation and would make many recent iOS features illegal. Apple Intelligence - points you to Apple Music or Apple Maps as a response to your query? Illegal. iPhone Mirroring - doesn't work with Windows or Android. Illegal. Shareplay screen sharing - doesn't work with Windows or Android. Illegal. There's a reason those features are not getting an EU release.

Honestly, good.

If Apple can't make those features interoperable, then they shouldn't exist at all. With Apple's size and access to development resources, there is absolutely no excuse for them other than greed.

Re: iDOS 3 Rejected by Apple

#18

Original post is from April, but there is an update at the bottom from June: > Got a call from Apple after 2 months. They have decided that iDOS is not a retro game console, so the new rule is not applicable. They suggested I make changes and resubmit for review, but when I asked what changes I should make to be compliant, they had no idea, nor when I asked what a retro game console is. We need a DMA over here yester…

The DMA stifles innovation and would make many recent iOS features illegal. Apple Intelligence - points you to Apple Music or Apple Maps as a response to your query? Illegal. iPhone Mirroring - doesn't work with Windows or Android. Illegal. Shareplay screen sharing - doesn't work with Windows or Android. Illegal. There's a reason those features are not getting an EU release.

I'm pretty skeptical of your list, but in general they can easily support interoperability and if they choose not to it's not the fault of the law.

Re: iDOS 3 Rejected by Apple

#19

Apple gets a lot of flack for making iOS a closed system and I genuinely believe that the decisions they make are what they believe are in the public good. ...except for App Store reviews, which are frequently irrational, contradictory, and kafkaesque. (Automatically denied because the app shared the name with a version disallowed under the previous policy? Then denied because they had tried too many times? This is a…

> frequently You can't make statements like this without looking at it statistically. There are tens of millions of updates a year and we only see the most egregious rejections make its way into the public sphere.

Because you risk getting punished for the arbitrary back and forth crap that might not get you banned completely if you hear give in to seemingly random whims and how much the reviewer feels like looking through your app that day. As an Android developer that works with iOS devs it's frustrating that the problems that crop up on their side are becoming more common in Play store reviews now too

Re: iDOS 3 Rejected by Apple

#20
post #14

Original post is from April, but there is an update at the bottom from June: > Got a call from Apple after 2 months. They have decided that iDOS is not a retro game console, so the new rule is not applicable. They suggested I make changes and resubmit for review, but when I asked what changes I should make to be compliant, they had no idea, nor when I asked what a retro game console is. We need a DMA over here yester…

> We need a DMA over here yesterday. I understand why you would believe this, but Apple currently refuses to notarize UTM for distribution outside of the App Store via Notarization under rule 2.5.2: > UTM also noted that Apple is barring UTM SE from being notarized for third-party app stores because the app apparently violated guideline 2.5.2. That rule states that apps have to be self-contained and can’t execute cod…

Let's hope it forces their hand. Either way, it shows that there is room for improvement to the DMA language to prohibit that type of behavior explicitly, which other countries could address in their DMA versions.
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