While this game is quite nice and fun to play, I find it kind of tempting to just experiment with the values until you solve the current problem instead of focussing on the "How does it really work" aspect of the problem, which would lead to a deeper understanding... One way to solve this could be to allow more freedom in solving the problem as well as a small penalty on more than 2 or 3 tries.
Learn CSS Grid with a virtual garden game
11–20 of 63 posts
Re: Learn CSS Grid with a virtual garden game
#12While this game is quite nice and fun to play, I find it kind of tempting to just experiment with the values until you solve the current problem instead of focussing on the "How does it really work" aspect of the problem, which would lead to a deeper understanding... One way to solve this could be to allow more freedom in solving the problem as well as a small penalty on more than 2 or 3 tries.
You can't blame the game for your own discipline.
Re: Learn CSS Grid with a virtual garden game
#13Pretty fun! I got stuck at level 26, my solution looks visually correct but the next button won't activate: grid-template-rows: repeat(4, 10px) 1fr;
12.5pxRe: Learn CSS Grid with a virtual garden game
#14Pretty fun! I got stuck at level 26, my solution looks visually correct but the next button won't activate: grid-template-rows: repeat(4, 10px) 1fr;
With your approach you need 4 rows with the size of 50px/4=12.5px:
`grid-template-rows: repeat(4, 12.5px) 1fr;`
However, you can also "size" first (or any other "nice" number) of rows and insert zero-sized fluff areas:
`grid-template-rows: 50px repeat(3, 0px) 1fr;`
Re: Learn CSS Grid with a virtual garden game
#15While this game is quite nice and fun to play, I find it kind of tempting to just experiment with the values until you solve the current problem instead of focussing on the "How does it really work" aspect of the problem, which would lead to a deeper understanding... One way to solve this could be to allow more freedom in solving the problem as well as a small penalty on more than 2 or 3 tries.
You can't blame the game for your own discipline.
Giving players so much freedom that they can easily identify and execute a grindy, brute-force but boring strategy is an extremely common problem in game design. Fault is irrelevant, it is the game's problem if the player stops having fun because they got trapped in a psychological pit tying to circumvent the rules when playing by the rules is ultimately easier.
This is a tradeoff so requires some balance, but OP's suggestion is simple, unobtrusive, and probably effective.
Re: Learn CSS Grid with a virtual garden game
#16Some random note: 1. Good: The answer is verified by checking the absolute position. You can pass the level with any valid answer -- including non-grid variant. 2. Ugly: It send google analytics for every attempt.
Re: Learn CSS Grid with a virtual garden game
#17This and flexbox froggy are great to dive into css layouts in a fun way.
Re: Learn CSS Grid with a virtual garden game
#18Re: Learn CSS Grid with a virtual garden game
#19Earlier quoted context omitted.
You are watering everything except for top 40 pixels. You need to water everything except for top 50 pixels.
Gone are the beautiful days of layouts.
Re: Learn CSS Grid with a virtual garden game
#20(A long time ago) it was an amazing source to learn CSS, and get design inspiration.