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UI elements with a hand-drawn, sketchy look

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Re: UI elements with a hand-drawn, sketchy look

#11
post #9
post #8

Earlier quoted context omitted.

Skeuomorphism goes in the other extreme direction though. One doesn't need flat design or skeuomorphism. There's a nice balance of UI elements that sit in the middle. I think Windows 7 was probably a good example of just straight up boring buttons and controls.

OS X Maverics and iOS 6 were also nice examples of skeuomophism done right.

I personally dislike Apple's skeuomorphic designs and find them very distracting. I in general do not like skeuomorphism in nearly any application.

Re: UI elements with a hand-drawn, sketchy look

#13
post #4

Earlier quoted context omitted.

It's also important to appreciate and congratulate someone who started and finished something they wanted to complete and release.

True. I am not sure how that relates to my comment though. Did I seem unappreciative somehow?

I don't think they were saying you were unappreciative. They were just adding on that finishing a project is worth celebrating.
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