A kids traffic mat in Elm
11–17 of 17 posts
Re: A kids traffic mat in Elm
#12I wonder if there is some reasonably priced flexible display I could use to make this into an actual "mat" for kids to play on.
EDIT: I just found this; anyone here with experience with this kind of tech? https://www.aliexpress.com/item/1005006497423497.html
Re: A kids traffic mat in Elm
#13An amazing project, kudos! I wonder if there is some reasonably priced flexible display I could use to make this into an actual "mat" for kids to play on. EDIT: I just found this; anyone here with experience with this kind of tech? https://www.aliexpress.com/item/1005006497423497.html
Ok so what I actually would for something like this, is having the traditional play mat, and in addition to that, have a digital-physical hybrid traffic simulation with programmable physical cars driving around, and remotely steerable toy car that your kid could drive around the traffic.
Re: A kids traffic mat in Elm
#14Whoa, didn’t expect to make it here. Thanks, OP! This has been a fun (and rather long) project. I craved for a simple city builder that a toddler could play and understand. You might want to start from the first devlog entry to see where Liikennematto came from. You can play Liikennematto in your browser on itch.io[1] (the link is buried at the end of the article). [1] https://yourmagicisworking.itch.io/liikennematto
Re: A kids traffic mat in Elm
#15You should teach how to build those streets for people first, bicycles second, public transportation third, cars last.
Build for people not for machines.
Bicycle are all age inclusive, all ability inclusive. Cars is the most discriminatory mode of transport.
Those crosswalks should be continuous: https://www.youtube.com/watch?v=9OfBpQgLXUc
Re: A kids traffic mat in Elm
#16Like SimCity.
More like SimTown: https://en.wikipedia.org/wiki/SimTown I played it long ago and was pretty simple and fun. More kid friendly for sure but it didn't have traffic from memory.