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Launch HN: Muddy (YC S19) – Multiplayer browser for getting work done

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11–20 of 114 posts

Re: Launch HN: Muddy (YC S19) – Multiplayer browser for getting work done

#11
post #5

So, despite being based on Chromium, there's no Linux builds? Would like to try this but me and my entire team uses Linux.

Hear you! Coming soon. There are some OS specific patches we made to Chromium that make this less straightforward

Re: Launch HN: Muddy (YC S19) – Multiplayer browser for getting work done

#15
The feature for sending messaging and posting comments to a tab is some pretty clever and creative UX. Seriously next level future stuff and congrats for just coming up with the concept.

I like that it's all timeline based. For my use case, we currently use Front email thread and then link to a Shared Dropbox where we post everything (including links to like a Google Doc or webpage). I think having chronological bookmarks like you do would be clearly better. I also know many people who use Google Groups and Google Doc to document progress too -- which I think would be insane / nightmare but teams do it. You all definitely would solve that automatically.

Couple other notes:

- Whenever I screenshare with a team or others I see 1000 bookmarks or tabs on their browser. I could not imagine the nightmare of how that would impact my workflow or the timeline. Trusting AI to clean stuff up or hunt is not for me.

- I can tell you all have been heads down blitzing (dog in video, phone ringing in background of another) but I think a separate "Solutions" page where you tackle specific examples would be nice to see or browse.

- Maybe too much or not really your goal, but right now need some sort of client integration for an outside person. I can't imagine giving access to a client on a whim and training them on this. Instead, maybe automatic email integration where their emails show up in the timeline and can respond directly from there. Would produce a really great timeline for where things left off and when things are being communicated. Being able to sub-comment and share files/updates/things on Front on email threads is one of the most killer features for productivity and a team. Mixing this with what you all have could be even more next level. Again though, might not be the goal.

Congrats and best of luck! Big fan of people trying to tackle PM stuff and think you all are doing a great job.

Re: Launch HN: Muddy (YC S19) – Multiplayer browser for getting work done

#16
Question: What were the technical requirements that necessitated a custom browser? That would really sink adoption for my team. Any plans to have a lite version that can work inside your favorite browser (even if plugin is required)?

Idea: your privacy section only talks about cookies and ads, but all my privacy questions were around the AI features that would use all our team's messages and work across apps as context. Would definitely cover that piece.

Re: Launch HN: Muddy (YC S19) – Multiplayer browser for getting work done

#17
So does "local data stay local" or what? I mean, obviously Trello cards are stored in Atlassian's cloud somewhere and Slack convos are somewhere in Salesforce's series of tubes. I guess what I mean is, if "Muddy works in the background to keep track of the timeline and uses a LLM to continuously organize apps and keep everything on to date", does this mean Muddy ships off local data to some remote API to get it's work done? Or if I'm only ever working within my local network, is the data I'm working with inside the Muddy context as safe as my local network can make it?

Re: Launch HN: Muddy (YC S19) – Multiplayer browser for getting work done

#18
post #7

This is really cool! Congrats on the launch! I think my usage of figma,sheets,etc. is 90% single player, until the moment of sharing my (maybe unfinished) work, where I go through an intense period of collaboration with others for an initial review, then tails off, and becomes async. I can't see myself using muddy for the single player part, but it sounds interesting for after that initial intense collab process. Esp…

I felt this pain a lot. Never really resonated with all-in-one apps so we always had a few places to check for every project. Figuring out the right links was hard and prone to distraction.

In a way, we like trying new software. Downside is each app has the need to build their own slightly different file system, which makes finding things extra challenging. Wanted to solve with Muddy.

Re: Launch HN: Muddy (YC S19) – Multiplayer browser for getting work done

#20

An integration with current chat system (Slack, Teams, etc.) would be neat. Changing where the work happens is a big ask in my opinion.

I can't really imagine how integration with them would work.

I don't want to speak for the Muddy people, but I wager they probably think chat app is kind of miserable experience. This instead tries to have a superior offering of something cleaner, easier to visualize where things are, and then move that "slack/teams" type convo to specific comments and tasks.

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