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Open Source Guitar Effects Pedal

openstomp.com

11–20 of 27 posts

Re: Open Source Guitar Effects Pedal

#11
post #10

I was super excited about this until I saw the price tag. $300 definitely puts it into that "I'm gonna think 2x about buying this" categories. Not to say I wouldn't drop the cash if musicians I respect like it and use it.

Same here. Maybe a kickstarter project could bring the price down.

Re: Open Source Guitar Effects Pedal

#13
post #4

I think it's a shame that this is targetted at the hacker-musician community, but the development environment is almost Windows only. (Written in C#, partially working under Mono on OS X, not tested under Linux.) I suspect the vast majority of musician-hacker types don't use Windows. Edit: I see that the Linux version is mostly held back by a third-party Windows-only tool, and a cross-platform replacement is under de…

More so, if it worked on linux then it could potentially run on Raspberry Pi, which is an obvious choice for such a device.

Re: Open Source Guitar Effects Pedal

#14
post #10

I was super excited about this until I saw the price tag. $300 definitely puts it into that "I'm gonna think 2x about buying this" categories. Not to say I wouldn't drop the cash if musicians I respect like it and use it.

Indeed.

Considering that one can buy used effects pedals for much less, or even something like a new Yamaha THR10 or a new multi-channel mixer with built-in effects for a similar price.

Re: Open Source Guitar Effects Pedal

#15
post #9
post #4

I think it's a shame that this is targetted at the hacker-musician community, but the development environment is almost Windows only. (Written in C#, partially working under Mono on OS X, not tested under Linux.) I suspect the vast majority of musician-hacker types don't use Windows. Edit: I see that the Linux version is mostly held back by a third-party Windows-only tool, and a cross-platform replacement is under de…

I suspect the vast majority of musician-hacker types don't use Windows. Since the death of the Amiga and Atari ST, virtually all pro digital music stuff is done on Macs. But more musicians probably use Windows than use Linux.

That was true a decade ago but, starting around 2008 and forward, that's just not the case anymore. Macs are good and still popular but they are not what powers "virtually all pro digital music stuff" in 2012.

Re: Open Source Guitar Effects Pedal

#19
post #9
post #4

I think it's a shame that this is targetted at the hacker-musician community, but the development environment is almost Windows only. (Written in C#, partially working under Mono on OS X, not tested under Linux.) I suspect the vast majority of musician-hacker types don't use Windows. Edit: I see that the Linux version is mostly held back by a third-party Windows-only tool, and a cross-platform replacement is under de…

I suspect the vast majority of musician-hacker types don't use Windows. Since the death of the Amiga and Atari ST, virtually all pro digital music stuff is done on Macs. But more musicians probably use Windows than use Linux.

Yes, most of the pro digital music production software is available for Windows and Mac (no linux): Propellerheads Reason, the whole Native Instruments product stack, Ableton.

There are just a few obvious Mac-only exceptions such as Garage Band and Logic Pro. Sadly none of the "industry standard" DAWs support Linux.

Re: Open Source Guitar Effects Pedal

#20
post #10

I was super excited about this until I saw the price tag. $300 definitely puts it into that "I'm gonna think 2x about buying this" categories. Not to say I wouldn't drop the cash if musicians I respect like it and use it.

Yeah, it's very overpriced. This is a common problem with tools like this because it's a niche market; specialty gear tends to be much, more expensive than the mass-market equivalent, to the point of limiting sales. It needs to a) be $99, at which price it will fly out the door, or b) have MIDI, because keyboard nerds are much more used to this sort of technology and likely to make up the bulk of initial sales, or c) have a much, much larger library of pre-programmed DSP modules.

I used to work in this field, and though I don't want to run down the excellent achievement of this project, it's an untried brand and technology in an area with multiple mature competitors. The only really new thing here is that it's in a pedal rather than a desktop device aimed at keyboard users. (Well, video out is novel - but Raspberry Pi has video out and costs $35.) For about $100 more you could pick up a used Nord Micro Modular, which would be enormously more versatile: http://www.clavia.se/nordmodular/Files/MicroModular_folder.p... ...not to mention a wide variety of highly configurable guitar stage processors like this: http://www.musiciansfriend.com/amplifiers-effects/line-6-pod... or http://www.rogerlinndesign.com/adrenalinn-iii.html ...

I agree with the comment above about trying to get Kickstarter funding and doing a larger production run with the resulting economies of scale. Starting high and waiting for sales to drive down the production cost is a poor strategy, and one that has caused many products/manufacturers in this market to go out of production/business. I love this kind of technology and want to like this product, but for $300 I could buy a lot more signal candy.

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