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If You Don't Change the UI, Nobody Notices (2009)

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Re: If You Don't Change the UI, Nobody Notices (2009)

#12
post #5

There's a lot of truth to this. Back when I was doing UI for a big bank, I urged them to cleanup their frontend technical debt and unify their interface into a more consistent modern look and feel. They ignored it and I ended up leaving rather than hack into jQuery all day. They understandably emphasized stability over replacing tested components, which financial is often known for. However I think their visible sign…

Large established companies cannot meaningfully change their UI without alienating all of their legacy customers.

Re: If You Don't Change the UI, Nobody Notices (2009)

#13
More like, if you ship useless apps, people learn to avoid.

Notepad2 is an amazing drop-in replacement with a perfect balance between features and simplicity. That’s what Notepad should have been since forever. Microsoft should buy it and study how to make basic apps.

Last time I’ve used notepad it still couldn’t tab things. When it’s so bad, there’s no chance I will “notice” anything later. You lost a user of a free mandatory default app, congrats.

Re: If You Don't Change the UI, Nobody Notices (2009)

#14
post #5

There's a lot of truth to this. Back when I was doing UI for a big bank, I urged them to cleanup their frontend technical debt and unify their interface into a more consistent modern look and feel. They ignored it and I ended up leaving rather than hack into jQuery all day. They understandably emphasized stability over replacing tested components, which financial is often known for. However I think their visible sign…

Strategy I've taken in some places is: do not loop in UX or advertise this is a big rewrite. UX, PMs, and some engineers just cannot resist the opportunity to change the UI around and your important tech debt works gets blamed for the rest of the org's fiddling.

Re: If You Don't Change the UI, Nobody Notices (2009)

#15

There’s a flip side to this. If you change the UI for no reason, people get upset. For example, the latest iOS update flipped the speaker and mute buttons during a call. Why? No improvement was made, it’s just frustrating.

I'd go a step further: if you change the UI for no functional reason, you are a bad person who is causing needless consternation, confusion, and productivity loss. Even if you believe you have a functional reason, you had better think really long and hard about whether the supposed improvement you want is worth the pain of every single user needing to adapt to that change.

Re: If You Don't Change the UI, Nobody Notices (2009)

#16
This was actually not the conclusion I was expecting:

> Don't bother improving your product unless it results in visible changes the user can see, find, and hopefully appreciate.

I couldn't disagree more strongly. I can't think of the last time I encountered a UX change I thought was actually worth it. They're always bothersome, because now I notice the tool--it's no longer an extension of my mind and body, instead all of a sudden it's something getting in the way of my work.

I claim there are two reasons UX changes happen:

(1) Original design was delivered too hastily and was flawed, requiring breaking changes in the field to fix it.

(2) Someone wants to get promoted and thinks the best way to do that is to spin a "UX refresh" as something "successful" rather than the signal of abject failure it actually is. We should stop rewarding this behavior.

Re: If You Don't Change the UI, Nobody Notices (2009)

#17
> if you dug into Vista, you'd find quite a few substantive technical improvements over the now-ancient Windows XP. But many of those improvements were under the hood, and thus invisible to the typical user.

The under-the-hood improvements made it very visibly slow... to typical users. The problem wasn't their invisibility.

Re: If You Don't Change the UI, Nobody Notices (2009)

#18
post #7

Notepad has had some surprising improvements. I've not used it in so long that when I did open it and saw it had tabs, and recover unsaved documents, and dark mode, I wasn't sure it was notepad.

I remember when Ctrl+S in notepad didn't save, that one took a surprisingly long time to arrive.

When was that fixed?

Re: If You Don't Change the UI, Nobody Notices (2009)

#19

This was actually not the conclusion I was expecting: > Don't bother improving your product unless it results in visible changes the user can see, find, and hopefully appreciate. I couldn't disagree more strongly. I can't think of the last time I encountered a UX change I thought was actually worth it. They're always bothersome, because now I notice the tool --it's no longer an extension of my mind and body, instead…

I can tell you from personal experience on a UX team why it happens:

The UI is designed for features A, B, and C. We design, test, revise design, test, and so on. There’s more thought and rigor that goes into than you might be thinking.

Hurray, product launches, it looks good, and most importantly it works and users are successfully completing their tasks.

Now what? Well at the company town hall meeting the CEO announces features D, E, and F. Oh, there was a team already working on these features in isolation and the workflow is set in stone because they already built the back-end services and APIs. Ok, now we need to design UI for these features and cram them alongside A, B, and C.

If we were smart we designed the UI in such a way that it can accommodate new stuff, because we always know there’s new stuff coming down the line. It fits, but now the UI is getting a bit bloated.

Now here comes new features G, H, and I. Oh, by the way feature H is similar to E, but it works totally differently. They kind of fill the same role, so we need to make sure users aren’t confused by it. No, we can’t merge them because E is owned by product but H is the CMO’s initiative.

Cram more stuff in. Now it’s starting to get confusing, and the design that made sense for A, B, C, D, E, and F doesn’t really work with I because feature I does something that current user’s don’t really need, it’s meant to grow our market share.

Rinse and repeat until the only thing left to do is nuke it all from orbit and repeat the cycle.

In my experience it’s a symptom of a dysfunctional product culture, not overzealous UX designers. We’d rather not design new UIs for the same product constantly and do “refreshes”, we’d rather be fixing all the unglamorous problems in existing UI that frustrates users or get to the backlog of WCAG violations that no one seems to care about.

Re: If You Don't Change the UI, Nobody Notices (2009)

#20

There’s a flip side to this. If you change the UI for no reason, people get upset. For example, the latest iOS update flipped the speaker and mute buttons during a call. Why? No improvement was made, it’s just frustrating.

The next Windows version should be called Windows Legacy.

Remove all the objectively (from the perspective of a non-oblivious user) stupid stuff that 10 and 11 added including half-baked UIs, extra clicks, inconsistencies, random forced changes, 'AI', etc.

How many of us have encountered 'Legacy' systems that get a bad wrap but are actually responsible for everything?

Eventually Legacy will have a positive connotation. So let's get to that now and resume improving the internals unless there's actually something else to do.

And for those who bring up being afraid of change I propose Windows Random Change edition for you.

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