Nvidia RTX Remix Open Beta Available Now – Remaster the Classics with RTX
11–17 of 17 posts
Re: Nvidia RTX Remix Open Beta Available Now – Remaster the Classics with RTX
#12So how does this work exactly. Can I add RTX to something like Unreal Tournament 2004?
Re: Nvidia RTX Remix Open Beta Available Now – Remaster the Classics with RTX
#13[0] https://www.nvidia.com/en-us/geforce/comparisons/nvidia-rtx-...
Re: Nvidia RTX Remix Open Beta Available Now – Remaster the Classics with RTX
#14I'm confused by what they define as `fixed function pipeline`. Those games totally have a lot of custom shaders rendering all kinds of complex of lighting. As someone with OpenGL but no DirectX experience, I understand the "legacy" way of the intermediate mode functions and the "semi-modern" way of binding vertex buffers and drawing them via shaders. Those games fall in the latter category, so what makes them fixed function pipeline games?
Re: Nvidia RTX Remix Open Beta Available Now – Remaster the Classics with RTX
#15Texture up-scalers misunderstanding Normal directional is a pet-peeve of mine, as seen in the texture upscale example in the article [0]. The floor tiles are supposed to be the top most thing and the mortar holding the tiles together as seen in the gaps is supposed to be the bottom most thing. But it's the wrong way around. Furthermore normals generated from RGB misunderstand topology thickness. The dirt is on the ti…
Re: Nvidia RTX Remix Open Beta Available Now – Remaster the Classics with RTX
#16Earlier quoted context omitted.
> add RTX to something like Unreal Tournament 2004 yes please anything to fill the lobbies of LowGrav InstaGib CTF-Face back up
Holy crap, apparently it’s already playable in RTX Remix. https://www.moddb.com/rtx?filter=t&rtxstatus=1
Re: Nvidia RTX Remix Open Beta Available Now – Remaster the Classics with RTX
#17Though I did just replay the entire half-life 2 saga again with the excellent HL2VR mod in VR.